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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,370 players on 11,874 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Dallas Rust Large | Biweekly

NA 66.51.99.75:28035 checked 12m ago

biweekly wipes vanillaoxidepremium
Release date
Next release
In five minutes (20:11 UTC)
Source
Live server queries
Server address
66.51.99.75:28035
First recorded
20 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 3

Rank

#3,981

top 18% · #669 in NA

Last wipe

11d ago

biweekly schedule

Next wipe

2d 0h

Thu 29 Oct, 20:51 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 3.
  • It ranks #3,981 of all ranked servers, the top 18%, and #669 in NA, on player hours over the last seven days.
  • Its current map went up 11d ago; the next wipe is expected Thursday 29 October, 20:51 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Dallas Rust Large | Biweekly

Players now and over time, UTC

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304021:0006:0015:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 20:51 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

Usual gap

14.1 days

between real wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 0hThu 29 Oct, 20:51 UTCOwn schedule
8d 22hThu 5 Nov, 19:00 UTCForce wipe FW
16d 0hThu 12 Nov, 20:51 UTCOwn schedule
30d 0hThu 26 Nov, 20:51 UTCOwn schedule
36d 22hThu 3 Dec, 19:00 UTCForce wipe FW
44d 0hThu 10 Dec, 20:51 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:51 UTC11d ago 3 – running 0
Thu 1 Oct, 17:57 UTC FW26d ago 5 halved by day 5 14.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dallas Rust Large | Biweekly

4200 · seed 1337

Map of Dallas Rust Large | Biweekly

Table 3: The world

As the server publishes it

MapDallas Rust Large
Size4200
Seed1337

8. Server characteristics

Table 4: Characteristics of Dallas Rust Large | Biweekly

What the server publishes and what was recorded

Address66.51.99.75:28035
RegionNA
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 20:51 UTC
Hostname–
First seen20 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

- Biweekly wipes every other Thursday at 4PM CDT - Force wipe at 1PM CDT on first Thursdays. - 50% Upkeep - No BP wipes unless Facepunch requires it - Join us on discord: https://discord.gg/4Hp3e9Hk7v

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 120 on average49 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 97 on average21 / 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 56 on average31 / 200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 41 on average11 / 100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 38 on average15 / 200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 37 on average40 / 100

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Dallas Rust Large | Biweekly: what is it?

Too few wipes of Dallas Rust Large | Biweekly are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 29 October at 20:51 UTC the next wipe is expected. This world was generated 11 days 23 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at Dallas Rust Large | Biweekly?

Recent wipes drew an average peak of 4 players. The peak of the latest wipe's crowd came 3 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 5.

Server details

What does the record show for the uptime and current status of Dallas Rust Large | Biweekly?

Dallas Rust Large | Biweekly is online at the time of this release. By its own reported uptime, it restarted about 7 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 20 September 2026.

How well does Dallas Rust Large | Biweekly perform?

Over the last 48 hours, server fps averaged 8; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 116,716. The peak memory use recorded was 3,527 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Dallas Rust Large | Biweekly run from?

In North America Dallas Rust Large | Biweekly lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.75:28035 is its address.

What version of Rust has been recorded on Dallas Rust Large | Biweekly?

The version in use on Dallas Rust Large | Biweekly is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Dallas Rust Large | Biweekly?

At counting time Dallas Rust Large | Biweekly recorded 0 players across 100 slots. This release records a seven-day average of 1 players and a peak of 3. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.

How does Dallas Rust Large | Biweekly compare with other servers in the rankings?

This release ranks Dallas Rust Large | Biweekly at #3,981 for seven-day player hours, #669 in North America, inside the top 18% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Dallas Rust Large | Biweekly?

The Rust Census lists that Dallas Rust Large | Biweekly fits are: Community servers, North America: servers listed and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on Dallas Rust Large | Biweekly carry?

Read by the game's server browser, Dallas Rust Large | Biweekly publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it appears under North America; sc1 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Dallas Rust Large | Biweekly?

The procedural map on Dallas Rust Large | Biweekly is generated by the game, measures 4,200 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Dallas Rust Large.

What settings and rules have been listed for Dallas Rust Large | Biweekly?

The name of Dallas Rust Large | Biweekly carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Dallas Rust Large | Biweekly?

Enter client.connect 66.51.99.75:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Rust's premium status is required to join. This release lists its website as https://discord.com/invite/4Hp3e9Hk7v.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,sc1,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^qPremium Rust's premium status is required to join.
^oOxide The plugin framework in use is Oxide (uMod).

Region

NANorth America In the server browser it appears under North America.

Other

sc1Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.