Statistical profileOnline
Titan's World
NA 66.51.99.75:28000 checked 13m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#4,254
top 19% · #709 in NA
Last wipe
13d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #4,254 of all ranked servers, the top 19%, and #709 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Titan's World
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:20 UTC13d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Titan's World
What the server publishes and what was recorded
| Address | 66.51.99.75:28000 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 16 Oct 2026, 01:20 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP] | NA · groups of 100+ · 1000x · monthly · 2 on average | 3 / 200 |
| Rusty Tugboat | 5x | 5 limit | Tugboats | Skilltree | Shared BP | NA · groups of 8+ · 5x · monthly · 2 on average | 2 / 100 |
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 138 on average | 115 / 200 |
| Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air | NA · groups of 8+ · 100x · weekly · 19 on average | 20 / 200 |
| SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP | NA · groups of 10+ · 100x · weekly · 2 on average | 2 / 100 |
| Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba | NA · groups of 12+ · 1000x · biweekly · 2 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Titan's World?
A monthly force wipe is the sole occasion on which Titan's World wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 13 days 20 hours ago. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Titan's World?
An average of 3 players attended at peak across recent wipes. On the latest wipe, 23 hours passed before the crowd peaked.
Server record
Is Titan's World up, and how well has it held up?
At the latest check, Titan's World was online. The uptime it reports puts the last restart at about 6 days 6 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 16 October 2026.
How well does Titan's World perform?
The figures for the last 48 hours give an average of 12 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 100,536. Up to 5,378 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Titan's World run from?
Its NA tag is how Titan's World lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.99.75:28000 it is addressed.
On which Rust version does Titan's World operate?
This release lists Titan's World on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Titan's World?
At counting time Titan's World recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 4. Over the past 48 hours the highest average fell at 06:00 UTC: 1 players.
What position does Titan's World hold in the server rankings?
On player hours over the last seven days Titan's World stands at #4,254, #709 in North America, in the top 19% of ranked servers.
Tags, lists
Where does Titan's World appear among the Rust Census lists and filters?
The Rust Census lists that Titan's World fits are: Modded Rust servers, counted, Rust battlefield servers and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Battlefield ^i, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on Titan's World: what do they indicate?
Read by the game's server browser, Titan's World publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Titan's World?
The procedural map on Titan's World is generated by the game, measures 4,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
On Titan's World, what rules and settings are in force?
No gather rate is given in the name of Titan's World. 8 players is the group limit, the game's default. It runs battlefield, fast PvP with kits and high rates. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Titan's World?
Enter client.connect 66.51.99.75:28000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Rust's premium status is required to join.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^i,NA,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^i | Battlefield This is a battlefield server: high rates, kits and fast PvP. |
|---|
Mods and access
^q | Premium Rust's premium status is required to join. |
|---|---|
^o | Oxide The plugin framework in use is Oxide (uMod). |
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
