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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,944 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Pine Hosting - Rust Server

EU 66.51.99.74:28015 checked 12m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (20:30 UTC)
Source
Live server queries
Server address
66.51.99.74:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,323

top 69% · #2570 in EU

Last wipe

21d ago

monthly schedule

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, and #2570 in EU, on player hours over the last seven days.
  • Its current map went up 21d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Pine Hosting - Rust Server

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246821:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Pine Hosting - Rust Server

2000 · seed 1

Map of Pine Hosting - Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Pine Hosting - Rust Server

What the server publishes and what was recorded

Address66.51.99.74:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe7 Oct 2026, 00:01 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average116 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average281 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average148 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 58 on average401 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Pine Hosting - Rust Server: what is it?

An estimate from the force wipe gives the next wipe of Pine Hosting - Rust Server. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 21 days 20 hours have passed since this world was made. The tags list a wipe schedule of one month.

Server record

Is Pine Hosting - Rust Server up, and how well has it held up?

This release records Pine Hosting - Rust Server as online. By its own reported uptime, it restarted about 6 days 4 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 7 October 2026.

What does the performance record of Pine Hosting - Rust Server show?

Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 14,781 entities, including buildings, deployables and all else. The peak memory use recorded was 1,391 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Pine Hosting - Rust Server?

Its EU tag is how Pine Hosting - Rust Server lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.51.99.74:28015 is its address.

On which Rust version does Pine Hosting - Rust Server operate?

This release lists Pine Hosting - Rust Server on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Pine Hosting - Rust Server?

Pine Hosting - Rust Server stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Pine Hosting - Rust Server placed?

On player hours over the last seven days Pine Hosting - Rust Server stands at #15,323, #2,570 in Europe, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Pine Hosting - Rust Server?

The Rust Census lists that Pine Hosting - Rust Server fits are: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Pine Hosting - Rust Server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it are the tags Pine Hosting - Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Pine Hosting - Rust Server configured, and what rules does it keep?

No gather rate is recorded for Pine Hosting - Rust Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Pine Hosting - Rust Server?

Enter client.connect 66.51.99.74:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.