Statistical profileOnline
2X- Dingo Rust - Weekly-Quads
NA 66.51.99.69:28060 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,683
top 66% · #1471 in NA
Last wipe
6d ago
weekly schedule
Next wipe
14h
Thu 29 Oct, 18:12 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,683 of all ranked servers, the top 66%, and #1471 in NA, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 18:12 UTC, every Thursday at 18:12 UTC.
2. Players
Figure 1: Players on 2X- Dingo Rust - Weekly-Quads
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers, top 79% in NA, and #597 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 18:12 UTC, in 14h. Every Thursday at 18:12 UTC · medium confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 14h | Thu 29 Oct, 18:12 UTC | Own schedule |
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 14h | Thu 12 Nov, 18:12 UTC | Own schedule |
| 21d 14h | Thu 19 Nov, 18:12 UTC | Own schedule |
| 28d 14h | Thu 26 Nov, 18:12 UTC | Own schedule |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 14h | Thu 10 Dec, 18:12 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:12 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:12 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 18:12 UTC20d ago | 2 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 2 | halved by day 3 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 2X- Dingo Rust - Weekly-Quads
4050 · seed 784271294
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4050 |
| Seed | 784271294 |
8. Server characteristics
Table 4: Characteristics of 2X- Dingo Rust - Weekly-Quads
What the server publishes and what was recorded
| Address | 66.51.99.69:28060 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 18:12 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Dingo Rust! Based in Dallas, Texas, our server is built for smooth, hassle-free gameplay. Whether you’re new or experienced, we’ve got something for everyone! What Makes Dingo Rust Awesome: 2x Gather Rates 50% Upkeep Tier 1 BP’s Unlocked: Jump straight into the action. Helpful Admins: We keep it fair and fun. Enhanced Features: QuickSmelt: Faster smelting for more action. Extended Workbench Range: Build with ease. Larger Stack Sizes: Manage your loot better. Minis on Roads: Easy transportation. Recyclers in Safe Zones: Extra convenience. VIP Perks: AutoDoors: Automatic door operation. SkinBox: Customize your gear with skins. Remove Tool: Fix mistakes within 30 minutes. Blueprint Sharing: Coordinate with your team. Personal Recycler : Spawn a recycler in base. Car Radio: Enjoy music while you ride. Join Dingo Rust today and experience Rust without the grind. More fun, less stress!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 149 on average | 46 / 200 |
| [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 2 / 75 |
| US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · weekly · 2 on average | 1 / 200 |
| Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 248 on average | 227 / 275 |
| WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 189 on average | 45 / 200 |
| US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 148 on average | 217 / 230 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on 2X- Dingo Rust - Weekly-Quads?
Wipes on 2X- Dingo Rust - Weekly-Quads follow a rhythm of every Thursday at 18:12 UTC. On Thursday 29 October at 18:12 UTC the next wipe is expected. 6 days 9 hours have passed since this world was made. The tags list a wipe schedule of one week.
On 2X- Dingo Rust - Weekly-Quads, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 11 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.5.
Server record
Is 2X- Dingo Rust - Weekly-Quads up, and how well has it held up?
2X- Dingo Rust - Weekly-Quads is online at the time of this release. By its own reported uptime, it restarted about 15 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 1 October 2026.
What does the performance record of 2X- Dingo Rust - Weekly-Quads show?
The figures for the last 48 hours give an average of 5 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 88,704. Memory use reached 2,479 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for 2X- Dingo Rust - Weekly-Quads?
Its NA tag is how 2X- Dingo Rust - Weekly-Quads lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.99.69:28060 it is addressed.
Which Rust version is 2X- Dingo Rust - Weekly-Quads running?
This release lists 2X- Dingo Rust - Weekly-Quads on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on 2X- Dingo Rust - Weekly-Quads?
2X- Dingo Rust - Weekly-Quads stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
What position does 2X- Dingo Rust - Weekly-Quads hold in the server rankings?
This release ranks 2X- Dingo Rust - Weekly-Quads at #14,683 for seven-day player hours, #1,471 in North America, inside the top 66% of ranked servers. This release places it #597 among quad servers.
Tags, lists
Which Rust Census filters and lists cover 2X- Dingo Rust - Weekly-Quads?
The Rust Census lists that 2X- Dingo Rust - Weekly-Quads fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What is meant by each tag shown on 2X- Dingo Rust - Weekly-Quads?
These are the tags 2X- Dingo Rust - Weekly-Quads publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for 2X- Dingo Rust - Weekly-Quads?
Size 4,050 and seed 784271294: that is the procedural map on 2X- Dingo Rust - Weekly-Quads, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On 2X- Dingo Rust - Weekly-Quads, what rules and settings are in force?
The name of 2X- Dingo Rust - Weekly-Quads records a gather rate of 2x. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to 2X- Dingo Rust - Weekly-Quads?
Enter client.connect 66.51.99.69:28060 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
