Statistical profileOnline
Pine Hosting - Rust Server
EU 66.51.99.66:28060 checked 7m ago
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1. Main points
Players now
0/ 300
0% full
7-day average
0
peak 1
Rank
#12,071
top 54% · #2385 in EU
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 300 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,071 of all ranked servers, the top 54%, and #2385 in EU, on player hours over the last seven days.
- It makes a new world every few hours (5 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Pine Hosting - Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:11 UTC20h ago | – | – | – | 0 |
| Tue 27 Oct, 14:11 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 10:25 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 15:44 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 12:13 UTC5d ago | 1 | – | 3.9 days | 0 |
| Thu 15 Oct, 17:52 UTC13d ago | 0 | – | 7.8 days | 0 |
| Fri 9 Oct, 12:38 UTC19d ago | 0 | – | 6.2 days | 0 |
| Sun 4 Oct, 22:01 UTC24d ago | – | – | – | 1 |
| Sun 4 Oct, 16:30 UTC24d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Thu 1 Oct, 19:51 UTC FW27d ago | 0 | – | 2.9 days | 0 |
| Mon 28 Sep, 18:54 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 18:47 UTC30d ago | 0 | – | 3 days | 2 |
| Mon 21 Sep, 17:20 UTC37d ago | 5 | held half | 7.1 days | 1 |
| Fri 18 Sep, 20:58 UTC40d ago | 1 | – | 2.8 days | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of Pine Hosting - Rust Server
What the server publishes and what was recorded
| Address | 66.51.99.66:28060 |
|---|---|
| Region | EU |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 16 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 5 / 300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 1 / 300 |
| -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 11 / 150 |
| -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 3 / 150 |
| Cozy Rust PvE | EU · groups of 8+ · monthly · 1 on average | 2 / 70 |
| CSL | EU Staging | EU · groups of 8+ · 23 on average | 0 / 64 |
9. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Pine Hosting - Rust Server?
Neither a wipe schedule nor any counted wipes are kept by Pine Hosting - Rust Server, which generates a new world every few hours.
Server details
How reliable is Pine Hosting - Rust Server, and is it online now?
At the latest check, Pine Hosting - Rust Server was online. By its own reported uptime, it restarted about 6 hours ago. 41 of 168 hours on across the last 7 full days gives an uptime of 24%. It was first seen by Rust Census on 16 September 2026.
Does Pine Hosting - Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 6; the lowest reading was 5. The world carried up to 14,741 entities, including buildings, deployables and all else. The peak memory use recorded was 1,088 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Pine Hosting - Rust Server?
Its EU tag is how Pine Hosting - Rust Server lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.66:28060 is its address.
What version of Rust has been recorded on Pine Hosting - Rust Server?
This release lists Pine Hosting - Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Pine Hosting - Rust Server?
Pine Hosting - Rust Server stands at 0 players from 300 slots in this release. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 0 players.
In the rankings of Rust servers, where is Pine Hosting - Rust Server placed?
On player hours over the last seven days Pine Hosting - Rust Server stands at #12,071, #2,385 in Europe, in the top 54% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Pine Hosting - Rust Server?
The Rust Census lists that Pine Hosting - Rust Server fits are: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on Pine Hosting - Rust Server carry?
Read by the game's server browser, Pine Hosting - Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Pine Hosting - Rust Server?
The procedural map on Pine Hosting - Rust Server is generated by the game, measures 2,000 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.
On Pine Hosting - Rust Server, what rules and settings are in force?
No gather rate is given in the name of Pine Hosting - Rust Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Pine Hosting - Rust Server?
Enter client.connect 66.51.99.66:28060 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp300 | Max players 300 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
