Statistical profileOnline
US | Ducks PVE Modded Server
NA 66.51.99.66:28055 checked 13m ago
Connect to this server
1. Main points
Players now
1/ 25
4% full
7-day average
1
peak 4
Rank
#3,723
top 17% · #614 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 4% of its 25 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,723 of all ranked servers, the top 17%, and #614 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on US | Ducks PVE Modded Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW26d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of US | Ducks PVE Modded Server
What the server publishes and what was recorded
| Address | 66.51.99.66:28055 |
|---|---|
| Region | NA |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Ducks PVE Modded Server — a relaxed Rust environment built for players who want to build, explore, and survive without the pressure of constant PvP. Enjoy a friendly community, modded gameplay, and the freedom to create at your own pace. Whether you’re a solo builder, a casual explorer, or someone looking for a calmer Rust experience, this server gives you the space to unwind and have fun. Playstyle: Solo and Teams Allowed. Alliances Allowed. Trading Allowed. No killing players, including sleepers. No raiding player bases (raid bases only). No stealing. No VPN usage allowed. User must not have been banned within the last 182 days. Scheduled Events: Convoy Raidable Bases Plane Crash Tree Houses Quality of Life Features: Instant Airdrops Personal Quarries Stackable Barrels Stackable Electric Furnaces Stackable Boxes Remove Tool Server Stats Server Raidable Bases Radio Stations Protections Base Protection Player Protection Vehicle Protection Laddering Protection No Twigging on others’ bases Server Vibe: A peaceful place to chill, build, explore, and enjoy Rust without pressure or PvP. Ideal for new players, casual players, and anyone who wants a calm PVE experience.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 28 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 34 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 27 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 15 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 7 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 4 / 420 |
11. Quick answers
From the figures on this page.
Wipe details
When does US | Ducks PVE Modded Server wipe, and how often?
Once a month, and only with the force wipe, does US | Ducks PVE Modded Server wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 26 days 13 hours have passed since this world was made. The tags list a wipe schedule of one month.
What should you expect on wipe day at US | Ducks PVE Modded Server?
An average of 3 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 5 hours after it began.
About the server
How reliable is US | Ducks PVE Modded Server, and is it online now?
This release records US | Ducks PVE Modded Server as online. About 20 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
What does the performance record of US | Ducks PVE Modded Server show?
Average server fps over the last 48 hours was 50, with a low of 10. Buildings, deployables and everything else in the world took the entity count to 116,369. Memory use reached 4,104 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for US | Ducks PVE Modded Server?
Its NA tag is how US | Ducks PVE Modded Server lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.51.99.66:28055 is its address.
Which Rust version is US | Ducks PVE Modded Server running?
This release lists US | Ducks PVE Modded Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for US | Ducks PVE Modded Server?
At counting time US | Ducks PVE Modded Server recorded 1 players across 25 slots. This release records a seven-day average of 1 players and a peak of 4. An average of 3 players was recorded at 16:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is US | Ducks PVE Modded Server placed?
For seven-day player hours US | Ducks PVE Modded Server is ranked #3,723 and #614 in North America, placing it in the top 17% of all ranked servers.
Tags, lists
Where does US | Ducks PVE Modded Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is US | Ducks PVE Modded Server: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on US | Ducks PVE Modded Server: what do they indicate?
Read by the game's server browser, US | Ducks PVE Modded Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on US | Ducks PVE Modded Server?
The procedural map on US | Ducks PVE Modded Server is generated by the game, measures 4,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
How is US | Ducks PVE Modded Server configured, and what rules does it keep?
No gather rate is recorded for US | Ducks PVE Modded Server in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join US | Ducks PVE Modded Server?
You can open the console in Rust with F1 and enter client.connect 66.51.99.66:28055; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/7sctTtNb8N is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp25 | Max players Slots: 25. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
