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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,926 players on 11,841 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust-A-Nut

NA 66.51.99.59:28060 checked 7m ago

duo weekly wipes moddedoxidepremium
Release date
Next release
In five minutes (13:40 UTC)
Source
Live server queries
Server address
66.51.99.59:28060
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#10,911

top 49% · #1315 in NA

Last wipe

6d ago

weekly schedule

Next wipe

15h

Fri 30 Oct, 05:06 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,911 of all ranked servers, the top 49%, and #1315 in NA, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Friday 30 October, 05:06 UTC, every Friday at 05:06 UTC.

2. Players

Figure 1: Players on Rust-A-Nut

Players now and over time, UTC

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246814:0023:0008:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 49% of all ranked servers, top 71% in NA, and #338 of the duo servers (top 80%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 05:06 UTC, in 15h. Every Friday at 05:06 UTC · medium confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
15hFri 30 Oct, 05:06 UTCOwn schedule
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
7d 15hFri 6 Nov, 05:06 UTCOwn schedule
14d 15hFri 13 Nov, 05:06 UTCOwn schedule
21d 15hFri 20 Nov, 05:06 UTCOwn schedule
28d 15hFri 27 Nov, 05:06 UTCOwn schedule
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW
35d 15hFri 4 Dec, 05:06 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:06 UTC6d ago 1 – running 0
Fri 16 Oct, 05:06 UTC13d ago 0 – 7 days 0
Fri 9 Oct, 05:05 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 05:06 UTC27d ago 1 halved by day 2 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust-A-Nut

2500 · seed 978166565

Map of Rust-A-Nut

Table 3: The world

As the server publishes it

MapProcedural Map
Size2500
Seed978166565
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rust-A-Nut

What the server publishes and what was recorded

Address66.51.99.59:28060
RegionNA
Max players50
Group limitduo
Wipe scheduleweekly
Last wipe23 Oct 2026, 05:06 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average6 / 100
RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 70 on average42 / 100
US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average2 / 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0 / 100
US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average3 / 100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 144 on average118 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does Rust-A-Nut wipe, and how often?

The wipe rhythm of Rust-A-Nut is every Friday at 05:06 UTC. Friday 30 October at 05:06 UTC is the date of its next wipe. This world was generated 6 days 8 hours ago. A weekly wipe schedule is published in its tags.

On Rust-A-Nut, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 17 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 2.

About the server

Is Rust-A-Nut up, and how well has it held up?

At the latest check, Rust-A-Nut was online. About 6 days 6 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 1 October 2026.

How well does Rust-A-Nut perform?

The figures for the last 48 hours give an average of 5 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 31,713. Up to 2,147 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does Rust-A-Nut run from?

Its NA tag is how Rust-A-Nut lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.51.99.59:28060 is its address.

What version of Rust has been recorded on Rust-A-Nut?

The version in use on Rust-A-Nut is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Rust-A-Nut?

At counting time Rust-A-Nut recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.

What position does Rust-A-Nut hold in the server rankings?

On player hours over the last seven days Rust-A-Nut stands at #10,911, #1,315 in North America, in the top 49% of ranked servers. The server stands at #338 among duo servers.

Lists and tags

Which Rust Census filters and lists cover Rust-A-Nut?

The Rust Census lists that Rust-A-Nut fits are: Duo Rust servers, group limit 2, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

What is meant by each tag shown on Rust-A-Nut?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^q (Premium): This server admits only players with Rust premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America are the tags Rust-A-Nut publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Rust-A-Nut?

The procedural map on Rust-A-Nut is generated by the game, measures 2,500 and carries seed 978166565. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Rust-A-Nut, what rules and settings are in force?

No gather rate is given in the name of Rust-A-Nut. For groups (duo), the maximum is 2 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. This server admits only players with Rust premium status. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Rust-A-Nut?

Enter client.connect 66.51.99.59:28060 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This server admits only players with Rust premium status.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts2Group limit The limit is 2 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Mods and access

^qPremium This server admits only players with Rust premium status.
^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.