Statistical profileOnline
Wastelands Trust No One
NA 66.51.99.59:28055 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,107
top 27% · #994 in NA
Last wipe
24d ago
biweekly schedule
Next wipe
3d 17h
Sat 31 Oct, 22:56 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,107 of all ranked servers, the top 27%, and #994 in NA, on player hours over the last seven days.
- Its current map went up 24d ago; the next wipe is expected Saturday 31 October, 22:56 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Wastelands Trust No One
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Saturday 31 October, 22:56 UTC, in 3d 17h. Its biweekly schedule tag · low confidence
Usual gap
0.8 days
between real wipes
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 17h | Sat 31 Oct, 22:56 UTC | Own schedule |
| 8d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 17d 17h | Sat 14 Nov, 22:56 UTC | Own schedule |
| 31d 17h | Sat 28 Nov, 22:56 UTC | Own schedule |
| 36d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:56 UTC24d ago | 2 | – | running | 1 |
| Sat 3 Oct, 02:33 UTC25d ago | 4 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Wastelands Trust No One
What the server publishes and what was recorded
| Address | 66.51.99.59:28055 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 12 max |
| Wipe schedule | biweekly |
| Last wipe | 3 Oct 2026, 22:56 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
TRUST NO ONE – RUST EVENT Do you think you can survive when alliances crumble and betrayal is inevitable? Welcome to Trust No One, a high-stakes Rust event where strategy, deception, and raw survival skills decide everything. For the first 48 hours, NO RAIDING is allowed. Build your base, gather resources, form alliances… or fake them. This is your time to prepare—but remember, trust is temporary. Once the clock hits 48 hours, ALL BETS ARE OFF. Raiding is fully enabled, and the map turns into total war. Alliances will break. Backstabs will happen. Only the strongest (or smartest) will survive. At the end of the event, the last team standing claims victory and the rewards. Everyone else? Your base, your loot—gone. Rule #1: Trust No One. Will you dominate… or get betrayed?
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 111 on average | 35 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 84 on average | 18 / 200 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 49 on average | 23 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 39 on average | 41 / 100 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 34 on average | 3 / 200 |
| Rustafied.com - US Medium - Large | NA · groups of 16+ · biweekly · 33 on average | 10 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Wastelands Trust No One: what is it?
Too few wipes of Wastelands Trust No One are recorded to confirm its schedule, so its tag is followed by the prediction. On Saturday 31 October at 22:56 UTC the next wipe is expected. 24 days 6 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at Wastelands Trust No One?
An average of 3 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of Wastelands Trust No One?
Wastelands Trust No One is online at the time of this release. The uptime it reports puts the last restart at about 3 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 18 September 2026.
How well does Wastelands Trust No One perform?
The figures for the last 48 hours give an average of 19 server fps and a minimum of 5. The world carried up to 48,862 entities, including buildings, deployables and all else. The peak memory use recorded was 2,867 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Wastelands Trust No One run from?
In North America Wastelands Trust No One lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.59:28055 is its address.
Which Rust version is Wastelands Trust No One running?
The version in use on Wastelands Trust No One is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Wastelands Trust No One carry?
At counting time Wastelands Trust No One recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 20:00 UTC: 1 players.
In the rankings of Rust servers, where is Wastelands Trust No One placed?
For seven-day player hours Wastelands Trust No One is ranked #6,107 and #994 in North America, placing it in the top 27% of all ranked servers.
Tags, lists
Where does Wastelands Trust No One appear among the Rust Census lists and filters?
Included in these Rust Census lists is Wastelands Trust No One: Community servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
The tags on Wastelands Trust No One: what do they indicate?
These are the tags Wastelands Trust No One publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts12 (Group limit): No team may hold more than 12; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Wastelands Trust No One?
Wastelands Trust No One runs a procedural map of size 3,000 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Wastelands Trust No One, what rules and settings are in force?
No gather rate is given in the name of Wastelands Trust No One. No group exceeds 12 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Wastelands Trust No One?
Enter client.connect 66.51.99.59:28055 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts12 | Group limit No team may hold more than 12. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.