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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,825 players on 11,594 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Wastelands Trust No One

NA 66.51.99.59:28055 checked 10m ago

biweekly wipes oxide
Release date
Next release
In five minutes (05:35 UTC)
Source
Live server queries
Server address
66.51.99.59:28055
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#6,107

top 27% · #994 in NA

Last wipe

24d ago

biweekly schedule

Next wipe

3d 17h

Sat 31 Oct, 22:56 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,107 of all ranked servers, the top 27%, and #994 in NA, on player hours over the last seven days.
  • Its current map went up 24d ago; the next wipe is expected Saturday 31 October, 22:56 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Wastelands Trust No One

Players now and over time, UTC

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608006:0015:0000:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Saturday 31 October, 22:56 UTC, in 3d 17h. Its biweekly schedule tag · low confidence

Usual gap

0.8 days

between real wipes

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
3d 17hSat 31 Oct, 22:56 UTCOwn schedule
8d 13hThu 5 Nov, 19:00 UTCForce wipe FW
17d 17hSat 14 Nov, 22:56 UTCOwn schedule
31d 17hSat 28 Nov, 22:56 UTCOwn schedule
36d 13hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:56 UTC24d ago 2 – running 1
Sat 3 Oct, 02:33 UTC25d ago 4 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Wastelands Trust No One

3000 · seed 1

Map of Wastelands Trust No One

Table 3: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Wastelands Trust No One

What the server publishes and what was recorded

Address66.51.99.59:28055
RegionNA
Max players50
Group limit12 max
Wipe schedulebiweekly
Last wipe3 Oct 2026, 22:56 UTC
Hostname–
First seen18 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

TRUST NO ONE – RUST EVENT Do you think you can survive when alliances crumble and betrayal is inevitable? Welcome to Trust No One, a high-stakes Rust event where strategy, deception, and raw survival skills decide everything. For the first 48 hours, NO RAIDING is allowed. Build your base, gather resources, form alliances… or fake them. This is your time to prepare—but remember, trust is temporary. Once the clock hits 48 hours, ALL BETS ARE OFF. Raiding is fully enabled, and the map turns into total war. Alliances will break. Backstabs will happen. Only the strongest (or smartest) will survive. At the end of the event, the last team standing claims victory and the rewards. Everyone else? Your base, your loot—gone. Rule #1: Trust No One. Will you dominate… or get betrayed?

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 111 on average35 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 84 on average18 / 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 49 on average23 / 200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 39 on average41 / 100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 34 on average3 / 200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 33 on average10 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Wastelands Trust No One: what is it?

Too few wipes of Wastelands Trust No One are recorded to confirm its schedule, so its tag is followed by the prediction. On Saturday 31 October at 22:56 UTC the next wipe is expected. 24 days 6 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at Wastelands Trust No One?

An average of 3 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of Wastelands Trust No One?

Wastelands Trust No One is online at the time of this release. The uptime it reports puts the last restart at about 3 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 18 September 2026.

How well does Wastelands Trust No One perform?

The figures for the last 48 hours give an average of 19 server fps and a minimum of 5. The world carried up to 48,862 entities, including buildings, deployables and all else. The peak memory use recorded was 2,867 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Wastelands Trust No One run from?

In North America Wastelands Trust No One lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.59:28055 is its address.

Which Rust version is Wastelands Trust No One running?

The version in use on Wastelands Trust No One is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Wastelands Trust No One carry?

At counting time Wastelands Trust No One recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 20:00 UTC: 1 players.

In the rankings of Rust servers, where is Wastelands Trust No One placed?

For seven-day player hours Wastelands Trust No One is ranked #6,107 and #994 in North America, placing it in the top 27% of all ranked servers.

Tags, lists

Where does Wastelands Trust No One appear among the Rust Census lists and filters?

Included in these Rust Census lists is Wastelands Trust No One: Community servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The tags on Wastelands Trust No One: what do they indicate?

These are the tags Wastelands Trust No One publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts12 (Group limit): No team may hold more than 12; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Wastelands Trust No One?

Wastelands Trust No One runs a procedural map of size 3,000 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Wastelands Trust No One, what rules and settings are in force?

No gather rate is given in the name of Wastelands Trust No One. No group exceeds 12 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Wastelands Trust No One?

Enter client.connect 66.51.99.59:28055 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts12Group limit No team may hold more than 12.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.