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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,834 players on 11,857 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Deathloop Battlefield | Weekly | Koth | Loadouts

NA 66.51.99.58:28010 checked 9m ago

weekly wipes moddedoxide
Release date
Next release
In five minutes (19:55 UTC)
Source
Live server queries
Server address
66.51.99.58:28010
First recorded
14 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#10,884

top 49% · #1308 in NA

Last wipe

6h ago

weekly schedule

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,884 of all ranked servers, the top 49%, and #1308 in NA, on player hours over the last seven days.
  • Its current map went up 6h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Deathloop Battlefield | Weekly | Koth | Loadouts

Players now and over time, UTC

AveragePeakWipe
00.250.50.75106:0013:0021:0004:0011:0018:00Wiped Thu 29 Oct, 13:14 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608006:0013:0021:0004:0011:0018:00Wiped Thu 29 Oct, 13:14 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Top 49% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

Usual gap

26.5 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 23hThu 5 Nov, 19:00 UTCForce wipe FW
13d 17hThu 12 Nov, 13:14 UTCOwn schedule
20d 17hThu 19 Nov, 13:14 UTCOwn schedule
27d 17hThu 26 Nov, 13:14 UTCOwn schedule
34d 23hThu 3 Dec, 19:00 UTCForce wipe FW
41d 17hThu 10 Dec, 13:14 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:14 UTC6h ago – – running 0
Sat 3 Oct, 01:03 UTC26d ago 0 – – 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Deathloop Battlefield | Weekly | Koth | Loadouts

2400 · seed 1376975975

Map of Deathloop Battlefield | Weekly | Koth | Loadouts

Table 3: The world

As the server publishes it

MapProcedural Map
Size2400
Seed1376975975
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Deathloop Battlefield | Weekly | Koth | Loadouts

What the server publishes and what was recorded

Address66.51.99.58:28010
RegionNA
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe29 Oct 2026, 13:14 UTC
Hostname–
First seen14 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

DEATHLOOP BATTLEFIELD Spawn loaded. Fight fast. Earn cash and XP. Upgrade your kit. - 500x resources with sulfur tuned to 100x for raid balance - Instant PvP and instant building - Free /mymini, PvP kits, custom loadouts, Skinbox, BGrade, and /my vehicle commands - Custom Deathloop systems: bounties, rivals, nemesis tracking, leaderboards, clans, raid alerts, counter-raid zones, KOTH, and more - Killstreak ladder: 10 / 15 / 25 / 35 / 50 / 75 / 100 - Weekly wipes Discord: discord.gg/ZUR7CjSE5P Store: deathloop-rust.tebex.io

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 139 on average82 / 200
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average16 / 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average3 / 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average1 / 200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 1 on average2 / 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|NA · groups of 8+ · 100x · weekly · 1 on average4 / 50

11. Quick answers

From the figures on this page.

Wipe records

When does Deathloop Battlefield | Weekly | Koth | Loadouts wipe, and how often?

The prediction for Deathloop Battlefield | Weekly | Koth | Loadouts follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 6 hours ago. Its tags carry a weekly wipe schedule.

On Deathloop Battlefield | Weekly | Koth | Loadouts, what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of Deathloop Battlefield | Weekly | Koth | Loadouts?

Deathloop Battlefield | Weekly | Koth | Loadouts is online at the time of this release. By its own reported uptime, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up 17 of them, or 10%. First recorded by Rust Census on 14 September 2026.

What does the performance record of Deathloop Battlefield | Weekly | Koth | Loadouts show?

The figures for the last 48 hours give an average of 10 server fps and a minimum of 5. The world carried up to 39,371 entities, including buildings, deployables and all else. Memory use reached 1,906 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does Deathloop Battlefield | Weekly | Koth | Loadouts run from?

With its NA tag, Deathloop Battlefield | Weekly | Koth | Loadouts lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.58:28010 is its address.

On which Rust version does Deathloop Battlefield | Weekly | Koth | Loadouts operate?

The version in use on Deathloop Battlefield | Weekly | Koth | Loadouts is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Deathloop Battlefield | Weekly | Koth | Loadouts carry?

Deathloop Battlefield | Weekly | Koth | Loadouts stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 07:00 UTC, the busiest hour of the last 48.

What position does Deathloop Battlefield | Weekly | Koth | Loadouts hold in the server rankings?

On player hours over the last seven days Deathloop Battlefield | Weekly | Koth | Loadouts stands at #10,884, #1,308 in North America, in the top 49% of ranked servers.

Lists and tags

Where does Deathloop Battlefield | Weekly | Koth | Loadouts appear among the Rust Census lists and filters?

These Rust Census lists include Deathloop Battlefield | Weekly | Koth | Loadouts: Modded Rust servers, counted, Rust battlefield servers and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which meanings do the tags on Deathloop Battlefield | Weekly | Koth | Loadouts carry?

These are the tags Deathloop Battlefield | Weekly | Koth | Loadouts publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Deathloop Battlefield | Weekly | Koth | Loadouts?

Size 2,400 and seed 1376975975: that is the procedural map on Deathloop Battlefield | Weekly | Koth | Loadouts, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Deathloop Battlefield | Weekly | Koth | Loadouts, what rules and settings are in force?

No gather rate is recorded for Deathloop Battlefield | Weekly | Koth | Loadouts in its name. The default applies: groups are capped at 8 players. It runs battlefield, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Deathloop Battlefield | Weekly | Koth | Loadouts?

You can open the console in Rust with F1 and enter client.connect 66.51.99.58:28010; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/ZUR7CjSE5P.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly Wipes are run every week.

Gameplay

^iBattlefield High rates and kits make this a fast PvP battlefield.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.