Statistical profileOnline
Rustmod.cc solo/duo
NA 66.51.99.44:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,905
top 36% · #1160 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,905 of all ranked servers, the top 36%, and #1160 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rustmod.cc solo/duo
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers, top 62% in NA, and #310 of the duo servers (top 74%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW26d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Rustmod.cc solo/duo
What the server publishes and what was recorded
| Address | 66.51.99.44:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | duo |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Experience Rust at its peak. At RustMod, we pride ourselves on delivering an uncompromising gameplay experience. Our server runs on industry-leading hardware specifically tuned for high-performance gaming, ensuring you get maximum frames and zero stutter during those critical gunfights. - Solo/duo - Group Limit: 2 - Cheats/scripts= permban - No rust Game bans - No VAC/game ban <365D - Active non-playing Admins website: rustmod.cc
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| k1 solo duo | NA · duo · monthly · 1 on average | 0 / 50 |
| RustedAK NOOBS DUO SOLOs | NA · duo · monthly · 1 on average | 1 / 250 |
| US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly | NA · duo · 2x · monthly · 61 on average | 30 / 200 |
| US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | NA · duo · 2x · monthly · 24 on average | 16 / 150 |
| US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe | NA · duo · 2x · monthly · 5 on average | 10 / 200 |
| Edmonton Softcore Rust | NA · duo · monthly · 3 on average | 3 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rustmod.cc solo/duo?
A monthly force wipe is the sole occasion on which Rustmod.cc solo/duo wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 22 hours ago. Its tags carry a monthly wipe schedule.
On Rustmod.cc solo/duo, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked.
Server record
Is Rustmod.cc solo/duo up, and how well has it held up?
At the latest check, Rustmod.cc solo/duo was online. The uptime it reports puts the last restart at about 22 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Rustmod.cc solo/duo show?
Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 71,514 entities, including buildings, deployables and all else. The peak memory use recorded was 3,251 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rustmod.cc solo/duo run from?
Its NA tag is how Rustmod.cc solo/duo lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.44:28015 is its address.
Which Rust version is Rustmod.cc solo/duo running?
This release lists Rustmod.cc solo/duo on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Rustmod.cc solo/duo?
At counting time Rustmod.cc solo/duo recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 0 players.
What position does Rustmod.cc solo/duo hold in the server rankings?
On player hours over the last seven days Rustmod.cc solo/duo stands at #7,905, #1,160 in North America, in the top 36% of ranked servers. The server stands at #310 among duo servers.
Tag details
Where does Rustmod.cc solo/duo appear among the Rust Census lists and filters?
These Rust Census lists include Rustmod.cc solo/duo: Duo Rust servers, group limit 2, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
The tags on Rustmod.cc solo/duo: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it are the tags Rustmod.cc solo/duo publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Rustmod.cc solo/duo?
Size 3,500 and seed 575110: that is the procedural map on Rustmod.cc solo/duo, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rustmod.cc solo/duo configured, and what rules does it keep?
The name of Rustmod.cc solo/duo carries no gather rate. A limit of 2 players applies to groups (duo). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Rustmod.cc solo/duo?
Enter client.connect 66.51.99.44:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rustmod.cc.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts2 | Group limit Team size is capped at 2. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.