Statistical profileOnline
Dead Man Rust HardCore
NA 66.51.99.44:28010 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,525
top 61% · #1414 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,525 of all ranked servers, the top 61%, and #1414 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Dead Man Rust HardCore
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 4h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Dead Man Rust HardCore
4500 · seed 0
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Dead Man Rust HardCore
What the server publishes and what was recorded
| Address | 66.51.99.44:28010 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | teams off |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
🔥 DEAD MAN RUST — HARDCORE 🔥 Think you’ve got what it takes? Our Hardcore server is built for players who want real Rust survival — tougher fights, higher stakes, and no easy way out. ⚔️ Hardcore gameplay 💀 Every raid matters 🔥 PvP & survival 🏚️ Build smart. Fight hard. Survive. ☠️ No handouts — earn everything you get. Come see how long you can survive.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 4 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 2 / 90 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 3 / 400 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 5 / 1000 |
| Gringers Hardcore|Solo Only|Monthly October 1 | NA · no group limit · monthly · 3 on average | 3 / 50 |
| Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly | NA · no group limit · monthly · 2 on average | 2 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
When does Dead Man Rust HardCore wipe, and how often?
The force wipe is the only wipe Dead Man Rust HardCore takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 20 hours have passed since this world was made. The tags list a wipe schedule of one month.
What should you expect on wipe day at Dead Man Rust HardCore?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 11 hours after it began.
About the server
How reliable is Dead Man Rust HardCore, and is it online now?
Dead Man Rust HardCore is online at the time of this release. By its own reported uptime, it restarted about 3 hours ago. A total of 139 of 168 hours were up over 7 full days, which is 83% of the time. It was first seen by Rust Census on 13 September 2026.
How well does Dead Man Rust HardCore perform?
Over the last 48 hours, server fps averaged 6; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 111,511. Memory use reached 3,667 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Dead Man Rust HardCore run from?
Its NA tag is how Dead Man Rust HardCore lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.51.99.44:28010 it is addressed.
Which Rust version is Dead Man Rust HardCore running?
Rust network protocol 2635 and build 168909 on Linux is the version Dead Man Rust HardCore runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Dead Man Rust HardCore?
The present count is 0 players on Dead Man Rust HardCore, out of 50 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Dead Man Rust HardCore placed?
This release ranks Dead Man Rust HardCore at #13,525 for seven-day player hours, #1,414 in North America, inside the top 61% of ranked servers.
Tags, lists
Where does Dead Man Rust HardCore appear among the Rust Census lists and filters?
These Rust Census lists include Dead Man Rust HardCore: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
The tags on Dead Man Rust HardCore: what do they indicate?
Read by the game's server browser, Dead Man Rust HardCore publishes these tags: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): Teams are disabled on this server; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^h (Hardcore): Hardcore: the Facepunch ruleset with fewer helpers and a harsher survival; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Dead Man Rust HardCore?
Generated by the game, the procedural map on Dead Man Rust HardCore measures 4,500.
On Dead Man Rust HardCore, what rules and settings are in force?
The name of Dead Man Rust HardCore carries no gather rate. A group limit is not published for this server. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Dead Man Rust HardCore?
You can open the console in Rust with F1 and enter client.connect 66.51.99.44:28010; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore | Game mode A harsher ruleset applies: hardcore. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts0 | Group limit Teams are disabled on this server. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^h | Hardcore Hardcore: the Facepunch ruleset with fewer helpers and a harsher survival. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
