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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,533 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Dead Man Rust HardCore

NA 66.51.99.44:28010 checked 10m ago

teams off monthly wipes moddedoxidehardcore
Release date
Next release
In five minutes (14:15 UTC)
Source
Live server queries
Server address
66.51.99.44:28010
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#13,525

top 61% · #1414 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 4h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,525 of all ranked servers, the top 61%, and #1414 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Dead Man Rust HardCore

Players now and over time, UTC

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608015:0000:0009:0019:0004:0013:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 4hThu 5 Nov, 19:00 UTCForce wipe FW
35d 4hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dead Man Rust HardCore

4500 · seed 0

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed–

8. Server characteristics

Table 4: Characteristics of Dead Man Rust HardCore

What the server publishes and what was recorded

Address66.51.99.44:28010
RegionNA
Max players50
Group limitteams off
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:17 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

🔥 DEAD MAN RUST — HARDCORE 🔥 Think you’ve got what it takes? Our Hardcore server is built for players who want real Rust survival — tougher fights, higher stakes, and no easy way out. ⚔️ Hardcore gameplay 💀 Every raid matters 🔥 PvP & survival 🏚️ Build smart. Fight hard. Survive. ☠️ No handouts — earn everything you get. Come see how long you can survive.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average4 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average2 / 90
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average3 / 400
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5 / 1000
Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average3 / 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | MonthlyNA · no group limit · monthly · 2 on average2 / 50

11. Quick answers

From the figures on this page.

Wipe details

When does Dead Man Rust HardCore wipe, and how often?

The force wipe is the only wipe Dead Man Rust HardCore takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 20 hours have passed since this world was made. The tags list a wipe schedule of one month.

What should you expect on wipe day at Dead Man Rust HardCore?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 11 hours after it began.

About the server

How reliable is Dead Man Rust HardCore, and is it online now?

Dead Man Rust HardCore is online at the time of this release. By its own reported uptime, it restarted about 3 hours ago. A total of 139 of 168 hours were up over 7 full days, which is 83% of the time. It was first seen by Rust Census on 13 September 2026.

How well does Dead Man Rust HardCore perform?

Over the last 48 hours, server fps averaged 6; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 111,511. Memory use reached 3,667 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Dead Man Rust HardCore run from?

Its NA tag is how Dead Man Rust HardCore lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.51.99.44:28010 it is addressed.

Which Rust version is Dead Man Rust HardCore running?

Rust network protocol 2635 and build 168909 on Linux is the version Dead Man Rust HardCore runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Dead Man Rust HardCore?

The present count is 0 players on Dead Man Rust HardCore, out of 50 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Dead Man Rust HardCore placed?

This release ranks Dead Man Rust HardCore at #13,525 for seven-day player hours, #1,414 in North America, inside the top 61% of ranked servers.

Tags, lists

Where does Dead Man Rust HardCore appear among the Rust Census lists and filters?

These Rust Census lists include Dead Man Rust HardCore: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

The tags on Dead Man Rust HardCore: what do they indicate?

Read by the game's server browser, Dead Man Rust HardCore publishes these tags: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): Teams are disabled on this server; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^h (Hardcore): Hardcore: the Facepunch ruleset with fewer helpers and a harsher survival; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Dead Man Rust HardCore?

Generated by the game, the procedural map on Dead Man Rust HardCore measures 4,500.

On Dead Man Rust HardCore, what rules and settings are in force?

The name of Dead Man Rust HardCore carries no gather rate. A group limit is not published for this server. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Dead Man Rust HardCore?

You can open the console in Rust with F1 and enter client.connect 66.51.99.44:28010; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcoreGame mode A harsher ruleset applies: hardcore.
mp50Max players The server holds 50 slots.
ts0Group limit Teams are disabled on this server.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^hHardcore Hardcore: the Facepunch ruleset with fewer helpers and a harsher survival.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.