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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,895 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

CREED DEV SERVER

NA 66.51.99.162:28150 checked 10d ago

weekly wipes moddedoxidepve
Release date
Next release
In five minutes (03:10 UTC)
Source
Live server queries
Server address
66.51.99.162:28150
First recorded
17 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#14,230

top 65% · #1481 in NA

Last wipe

11d ago

weekly schedule

Next wipe

2d 7h

Sat 31 Oct, 15:10 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #14,230 of all ranked servers, the top 65%, and #1481 in NA, on player hours over the last seven days.
  • Its current map went up 11d ago; the next wipe is expected Saturday 31 October, 15:10 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on CREED DEV SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Saturday 31 October, 15:10 UTC, in 2d 7h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of CREED DEV SERVER

4096 · seed 1

Map of CREED DEV SERVER

Table 2: The world

As the server publishes it

MapCustom Procedural
Size4096
Seed1

8. Server characteristics

Table 3: Characteristics of CREED DEV SERVER

What the server publishes and what was recorded

Address66.51.99.162:28150
RegionNA
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe17 Oct 2026, 15:10 UTC
Hostnameconnect.creedrustservers.com
First seen17 Oct 2026

9. Operator

Hostnamecreedrustservers.com

13 servers publish a creedrustservers.com hostname; the busiest are listed.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average0 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average0 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average150 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average49 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average32 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average23 / 200

11. Quick answers

From the figures on this page.

Wipe details

When does CREED DEV SERVER wipe, and how often?

An estimate from weekly: 7 days after its last wipe gives the next wipe of CREED DEV SERVER. On Saturday 31 October at 15:10 UTC the next wipe is expected. 11 days 16 hours have passed since this world was made. Its tags carry a weekly wipe schedule.

Server details

Is CREED DEV SERVER up, and how well has it held up?

CREED DEV SERVER is offline at the time of this release; it was last seen 10 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 17 October 2026.

What location has been recorded for CREED DEV SERVER?

In North America CREED DEV SERVER lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.99.162:28150 it is addressed.

On which Rust version does CREED DEV SERVER operate?

Rust network protocol 2634 and build 167781 on Linux is the version CREED DEV SERVER runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does CREED DEV SERVER carry?

The last count for CREED DEV SERVER was 10 days 4 hours ago; it is offline at present.

In the rankings of Rust servers, where is CREED DEV SERVER placed?

On player hours over the last seven days CREED DEV SERVER stands at #14,230, #1,481 in North America, in the top 65% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry CREED DEV SERVER?

Included in these Rust Census lists is CREED DEV SERVER: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Which operator runs CREED DEV SERVER?

A creedrustservers.com hostname is published by CREED DEV SERVER and by 12 other servers we track, so the same operator most likely runs them.

What is meant by each tag shown on CREED DEV SERVER?

Read by the game's server browser, CREED DEV SERVER publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on CREED DEV SERVER?

The procedural map on CREED DEV SERVER is generated by the game, measures 4,096 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Procedural.

What settings and rules have been listed for CREED DEV SERVER?

No gather rate is recorded for CREED DEV SERVER in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join CREED DEV SERVER?

Enter client.connect 66.51.99.162:28150 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://creedrustservers.com.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.