Statistical profileOffline
FINAL ORDER STAGING
66.51.99.158:3700 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
62d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,498 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 62d ago.
2. Players
Figure 1: Players on FINAL ORDER STAGING
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of FINAL ORDER STAGING
What the server publishes and what was recorded
| Address | 66.51.99.158:3700 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Aug 2026, 22:05 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 164 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 142 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 62 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for FINAL ORDER STAGING: what is it?
Too few wipes of FINAL ORDER STAGING are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 62 days 7 hours ago.
Server record
How reliable is FINAL ORDER STAGING, and is it online now?
The latest count records FINAL ORDER STAGING as offline, last seen 37 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 16 September 2026.
Which location does FINAL ORDER STAGING run from?
No region is published by FINAL ORDER STAGING. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.158:3700 is its address.
What version of Rust has been recorded on FINAL ORDER STAGING?
The version in use on FINAL ORDER STAGING is Rust network protocol 2633 and build 165021 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does FINAL ORDER STAGING carry?
The last count for FINAL ORDER STAGING was 37 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is FINAL ORDER STAGING placed?
The rank for FINAL ORDER STAGING is #15,498 on seven-day player hours, in the top 68% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover FINAL ORDER STAGING?
Included in these Rust Census lists is FINAL ORDER STAGING: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on FINAL ORDER STAGING: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165021 (Build): The server runs game build 165021; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags FINAL ORDER STAGING publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on FINAL ORDER STAGING?
FINAL ORDER STAGING runs a procedural map of size 4,500 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for FINAL ORDER STAGING?
No gather rate is recorded for FINAL ORDER STAGING in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join FINAL ORDER STAGING?
You can open the console in Rust with F1 and enter client.connect 66.51.99.158:3700; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs165021,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165021 | Build The server runs game build 165021. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
