Statistical profileOnline
[US] ZULU // PVE-PVP
NA 66.51.99.155:28020 checked 13m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#4,684
top 21% · #799 in NA
Last wipe
7d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,684 of all ranked servers, the top 21%, and #799 in NA, on player hours over the last seven days.
- Its current map went up 7d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] ZULU // PVE-PVP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers, top 43% in NA, and #295 of the quad servers (top 36%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Usual gap
5 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:01 UTC7d ago | 2 | – | running | 0 |
| Sat 17 Oct, 04:01 UTC12d ago | 4 | halved by day 3 | 5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [US] ZULU // PVE-PVP
What the server publishes and what was recorded
| Address | 66.51.99.155:28020 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 22 Oct 2026, 04:01 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 26 / 140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 2 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 6 / 50 |
| Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 1 / 100 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 51 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 109 / 125 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [US] ZULU // PVE-PVP?
The force wipe is the only wipe [US] ZULU // PVE-PVP takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 7 days 20 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at [US] ZULU // PVE-PVP?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 12 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.
About the server
What does the record show for the uptime and current status of [US] ZULU // PVE-PVP?
[US] ZULU // PVE-PVP is online at the time of this release. The uptime it reports puts the last restart at about 19 hours ago. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. It was first seen by Rust Census on 5 October 2026.
What does the performance record of [US] ZULU // PVE-PVP show?
Average server fps over the last 48 hours was 9, with a low of 5. The world carried up to 165,454 entities, including buildings, deployables and all else. Memory use reached 4,145 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is [US] ZULU // PVE-PVP based?
With its NA tag, [US] ZULU // PVE-PVP lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.99.155:28020 it is addressed.
Which Rust version is [US] ZULU // PVE-PVP running?
This release lists [US] ZULU // PVE-PVP on Rust network protocol 2635 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does [US] ZULU // PVE-PVP carry?
The present count is 0 players on [US] ZULU // PVE-PVP, out of 100 slots. Averaged over seven days: 0 players, with a peak of 3. An average of 1 players was recorded at 23:00 UTC, the busiest hour of the last 48.
What position does [US] ZULU // PVE-PVP hold in the server rankings?
On player hours over the last seven days [US] ZULU // PVE-PVP stands at #4,684, #799 in North America, in the top 21% of ranked servers. This release places it #295 among quad servers.
Lists and tags
Where does [US] ZULU // PVE-PVP appear among the Rust Census lists and filters?
Included in these Rust Census lists is [US] ZULU // PVE-PVP: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on [US] ZULU // PVE-PVP: what do they indicate?
Read by the game's server browser, [US] ZULU // PVE-PVP publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for [US] ZULU // PVE-PVP?
The procedural map on [US] ZULU // PVE-PVP is generated by the game, measures 4,096 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for [US] ZULU // PVE-PVP?
No gather rate is given in the name of [US] ZULU // PVE-PVP. A limit of 4 players applies to groups (quad). pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to [US] ZULU // PVE-PVP?
You can open the console in Rust with F1 and enter client.connect 66.51.99.155:28020; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit No team may hold more than 4. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
