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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,615 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Joe's Private Playland

NA 66.51.98.70:28000 checked 16d ago

quad monthly wipes moddedoxidesoftcore
Release date
Next release
In five minutes (15:30 UTC)
Source
Live server queries
Server address
66.51.98.70:28000
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,346

top 71% · #1547 in NA

Last wipe

18d ago

monthly schedule

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,346 of all ranked servers, the top 71%, and #1547 in NA, on player hours over the last seven days.
  • Its current map went up 18d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Joe's Private Playland

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Joe's Private Playland

5000 · seed 1

Map of Joe's Private Playland

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Joe's Private Playland

What the server publishes and what was recorded

Address66.51.98.70:28000
RegionNA
Max players50
Group limitquad
Wipe schedulemonthly
Last wipe11 Oct 2026, 03:16 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average29 / 300
[US] Facepunch Softcore 1NA · quad · monthly · 46 on average43 / 300
LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average8 / 80
LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 6 on average2 / 200
Poon Plowers | Monthly | Softcore | No BP WipeNA · quad · monthly · 2 on average2 / 100
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP WipeNA · quad · 2x · monthly · 12 on average9 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Joe's Private Playland: what is it?

An estimate from the force wipe gives the next wipe of Joe's Private Playland. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 18 days 17 hours ago. Its tags carry a monthly wipe schedule.

Server details

What does the record show for the uptime and current status of Joe's Private Playland?

Joe's Private Playland is offline at the time of this release; it was last seen 16 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 11 October 2026.

Which location does Joe's Private Playland run from?

With its NA tag, Joe's Private Playland lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.98.70:28000 is its address.

On which Rust version does Joe's Private Playland operate?

This release lists Joe's Private Playland on Rust network protocol 2634 and build 167398, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Joe's Private Playland carry?

The last count for Joe's Private Playland was 16 days 5 hours ago; it is offline at present.

What position does Joe's Private Playland hold in the server rankings?

For seven-day player hours Joe's Private Playland is ranked #15,346 and #1,547 in North America, placing it in the top 71% of all ranked servers. This release places it #608 among quad servers.

Tags, lists

Where does Joe's Private Playland appear among the Rust Census lists and filters?

These Rust Census lists include Joe's Private Playland: Modded Rust servers, counted, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What is meant by each tag shown on Joe's Private Playland?

These are the tags Joe's Private Playland publishes for the game's server browser to read: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory is kept on death; ^r (Roleplay): The server is run for roleplay; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Joe's Private Playland?

Size 5,000 and seed 1: that is the procedural map on Joe's Private Playland, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Joe's Private Playland, what rules and settings are in force?

No gather rate is given in the name of Joe's Private Playland. 4 players is the cap for a group (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Joe's Private Playland?

You can open the console in Rust with F1 and enter client.connect 66.51.98.70:28000; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcoreGame mode This is softcore, which runs on an easier ruleset.
mp50Max players 50 slots are available.
ts4Group limit No team may hold more than 4.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^sSoftcore Softcore, Facepunch's easier mode: part of your inventory is kept on death.

Gameplay

^rRoleplay The server is run for roleplay.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.