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SCAVENGERSHAVEN.NET (TEST SERVER)
NA 66.51.98.59:28015 checked 15d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,375
top 71% · #1548 in NA
Last wipe
16d ago
weekly schedule
Next wipe
4d 22h
Tue 3 Nov, 06:52 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,375 of all ranked servers, the top 71%, and #1548 in NA, on player hours over the last seven days.
- Its current map went up 16d ago; the next wipe is expected Tuesday 3 November, 06:52 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on SCAVENGERSHAVEN.NET (TEST SERVER)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Tuesday 3 November, 06:52 UTC, in 4d 22h. Its weekly schedule tag · low confidence
Usual gap
5.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 22h | Tue 3 Nov, 06:52 UTC | Own schedule |
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 22h | Tue 10 Nov, 06:52 UTC | Own schedule |
| 18d 22h | Tue 17 Nov, 06:52 UTC | Own schedule |
| 25d 22h | Tue 24 Nov, 06:52 UTC | Own schedule |
| 32d 22h | Tue 1 Dec, 06:52 UTC | Own schedule |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 22h | Tue 8 Dec, 06:52 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC16d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | halved by day 6 | 11.5 days | 0 |
| Sun 27 Sep, 23:03 UTC31d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 25 Sep, 15:45 UTC33d ago | 0 | – | 2.3 days | 0 |
| Fri 18 Sep, 15:45 UTC40d ago | 0 | – | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of SCAVENGERSHAVEN.NET (TEST SERVER)
What the server publishes and what was recorded
| Address | 66.51.98.59:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 5 max |
| Wipe schedule | weekly |
| Last wipe | 13 Oct 2026, 06:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
All data on this test server will be wiped without notice. This is the ScavengersHaven Test server. Feel free to check out our production servers, all information can be found here in our discord group https://discord.gg/AjJQudCd9v or https://www.scavengershaven.net
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Mini| | NA · groups of 5 · weekly · 56 on average | 9 / 150 |
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED | NA · groups of 5 · 2x · weekly · 142 on average | 132 / 200 |
| [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs | NA · groups of 6 · 2x · weekly · 93 on average | 5 / 75 |
| [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs | NA · groups of 5 · 2x · weekly · 47 on average | 8 / 75 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
| Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22 | NA · groups of 5 · 2x · weekly · 1 on average | 1 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe, and how often?
Too few wipes of SCAVENGERSHAVEN.NET (TEST SERVER) are recorded to confirm its schedule, so its tag is followed by the prediction. On Tuesday 3 November at 06:52 UTC the next wipe is expected. 16 days 1 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
On SCAVENGERSHAVEN.NET (TEST SERVER), what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 2 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.5.
Server record
What does the record show for the uptime and current status of SCAVENGERSHAVEN.NET (TEST SERVER)?
The latest count records SCAVENGERSHAVEN.NET (TEST SERVER) as offline, last seen 15 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does SCAVENGERSHAVEN.NET (TEST SERVER) run from?
With its NA tag, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.98.59:28015 it is addressed.
Which Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) running?
This release lists SCAVENGERSHAVEN.NET (TEST SERVER) on Rust network protocol 2634 and build 167584, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) is offline at present; its last recording was 15 days 22 hours ago.
How does SCAVENGERSHAVEN.NET (TEST SERVER) compare with other servers in the rankings?
For seven-day player hours SCAVENGERSHAVEN.NET (TEST SERVER) is ranked #15,375 and #1,548 in North America, placing it in the top 71% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover SCAVENGERSHAVEN.NET (TEST SERVER)?
Included in these Rust Census lists is SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on SCAVENGERSHAVEN.NET (TEST SERVER): what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts5 (Group limit): The limit is 5 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America are the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for SCAVENGERSHAVEN.NET (TEST SERVER)?
Size 4,096 and seed 1337: that is the procedural map on SCAVENGERSHAVEN.NET (TEST SERVER), generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
How is SCAVENGERSHAVEN.NET (TEST SERVER) configured, and what rules does it keep?
The name of SCAVENGERSHAVEN.NET (TEST SERVER) carries no gather rate. No group exceeds 5 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join SCAVENGERSHAVEN.NET (TEST SERVER)?
Enter client.connect 66.51.98.59:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://www.scavengershaven.net/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts5 | Group limit The limit is 5 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167584 | Build Game build: 167584. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
