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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 93,847 players on 11,851 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RTF

NA 66.51.98.51:28025 checked 12m ago

monthly wipes
Release date
Next release
In five minutes (15:35 UTC)
Source
Live server queries
Server address
66.51.98.51:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 50

4% full

7-day average

0

peak 2

Rank

#5,326

top 24% · #901 in NA

Last wipe

24d ago

monthly schedule

Next wipe

7d 3h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 4% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,326 of all ranked servers, the top 24%, and #901 in NA, on player hours over the last seven days.
  • Its current map went up 24d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RTF

Players now and over time, UTC

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608016:0001:0010:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

Usual gap

2.7 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

50%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 3hThu 5 Nov, 19:00 UTCForce wipe FW
35d 3hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctSun 4 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:46 UTC6d ago 2 – running 0
Sun 4 Oct, 22:02 UTC24d ago 4 halved by day 6 18.2 days 1
Sun 4 Oct, 15:44 UTC24d ago 4 – 0.3 days 0
Thu 1 Oct, 21:49 UTC FW27d ago 2 held half 2.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RTF

4500 · seed 2009818051

Map of RTF

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed2009818051
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RTF

What the server publishes and what was recorded

Address66.51.98.51:28025
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe5 Oct 2026, 01:19 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Pine Hosting - Wipes Monthly - No Cheating! - Suspect Profile Equals Ban! - Play With Cheaters Will Result In Ban!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average63 / 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 111 on average52 / 200
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average41 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average30 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 35 on average12 / 200
Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average21 / 150

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RTF?

Once a month, and only with the force wipe, does RTF wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 24 days 14 hours. Its tags carry a monthly wipe schedule.

How is wipe day run on RTF?

Recent wipes drew an average peak of 3 players. On the latest wipe, 18 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 6.

Server record

How reliable is RTF, and is it online now?

RTF is online at the time of this release. About 3 days 12 hours ago is when it last restarted, according to the uptime it reports. 166 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

Does RTF hold a steady frame rate and connection?

Average server fps over the last 48 hours was 59, with a low of 55. Buildings, deployables and everything else in the world took the entity count to 124,294. Up to 4,102 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does RTF run from?

With its NA tag, RTF lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.51.98.51:28025 it is addressed.

Which Rust version is RTF running?

This release lists RTF on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does RTF carry?

At counting time RTF recorded 2 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 2 players.

In the rankings of Rust servers, where is RTF placed?

This release ranks RTF at #5,326 for seven-day player hours, #901 in North America, inside the top 24% of ranked servers.

Tags, lists

Where does RTF appear among the Rust Census lists and filters?

The Rust Census lists that RTF fits are: Community servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on RTF: what do they indicate?

These are the tags RTF publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on RTF?

The procedural map on RTF is generated by the game, measures 4,500 and carries seed 2009818051. The same size and seed produce the same map; RustMaps shows it from this page.

On RTF, what rules and settings are in force?

No gather rate is given in the name of RTF. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join RTF?

Enter client.connect 66.51.98.51:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.