Statistical profileOffline
Rusthub.net | SD Preview Server [Staging]
66.51.97.76:28115 checked 9d ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#11,952
top 54%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #11,952 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Rusthub.net | SD Preview Server [Staging]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
18.8 days
between real wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 17:14 UTC9d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:25 UTC28d ago | 5 | halved by day 1 | 18.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rusthub.net | SD Preview Server [Staging]
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rusthub.net | SD Preview Server [Staging]
What the server publishes and what was recorded
| Address | 66.51.97.76:28115 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 17:14 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 255 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 50 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 78 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 13 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 64 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 31 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rusthub.net | SD Preview Server [Staging]?
With too few wipes of Rusthub.net | SD Preview Server [Staging] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 9 days 20 hours have passed since this world was made.
How is wipe day run on Rusthub.net | SD Preview Server [Staging]?
Recent wipes drew an average peak of 4 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server record
Is Rusthub.net | SD Preview Server [Staging] up, and how well has it held up?
Rusthub.net | SD Preview Server [Staging] is offline at the time of this release; it was last seen 9 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 30 September 2026.
What location has been recorded for Rusthub.net | SD Preview Server [Staging]?
No region is given by Rusthub.net | SD Preview Server [Staging]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.97.76:28115 is its address.
Which Rust version is Rusthub.net | SD Preview Server [Staging] running?
This release lists Rusthub.net | SD Preview Server [Staging] on Rust network protocol 2635 and build 168439, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Rusthub.net | SD Preview Server [Staging] carry?
Rusthub.net | SD Preview Server [Staging] is offline at present; its last recording was 9 days 18 hours ago.
How does Rusthub.net | SD Preview Server [Staging] compare with other servers in the rankings?
For seven-day player hours, Rusthub.net | SD Preview Server [Staging] is ranked #11,952, placing it in the top 54% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Rusthub.net | SD Preview Server [Staging]?
These Rust Census lists include Rusthub.net | SD Preview Server [Staging]: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Rusthub.net | SD Preview Server [Staging]?
Read by the game's server browser, Rusthub.net | SD Preview Server [Staging] publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168439 (Build): The server runs game build 168439; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What settings and rules have been listed for Rusthub.net | SD Preview Server [Staging]?
No gather rate is recorded for Rusthub.net | SD Preview Server [Staging] in its name. The default applies: groups are capped at 8 players. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Rusthub.net | SD Preview Server [Staging]?
Enter client.connect 66.51.97.76:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^z,^y,^c,gmvanilla,cs168439,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168439 | Build The server runs game build 168439. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.