Statistical profileOffline
Pine Hosting - Rust Server
EU 66.51.97.68:28030 checked 2h ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#6,022
top 27% · #1860 in EU
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,022 of all ranked servers, the top 27%, and #1860 in EU, on player hours over the last seven days.
- It makes a new world every few hours (5 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Pine Hosting - Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:24 UTC2h ago | – | – | – | 0 |
| Tue 27 Oct, 01:37 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 01:18 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 15:38 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:55 UTC4d ago | 3 | halved by day 1 | 2.4 days | 0 |
| Thu 15 Oct, 00:18 UTC14d ago | 2 | halved by day 2 | 9.6 days | 0 |
| Thu 8 Oct, 00:18 UTC21d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 2 Oct, 04:13 UTC26d ago | 0 | – | 5.8 days | 0 |
| Thu 1 Oct, 00:16 UTC28d ago | 0 | – | 1.2 days | 0 |
| Tue 29 Sep, 06:46 UTC29d ago | 1 | – | 1.7 days | 0 |
| Mon 21 Sep, 10:07 UTC37d ago | 3 | halved by day 5 | 7.9 days | 1 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Pine Hosting - Rust Server
2000 · seed 473277061
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 473277061 |
7. Server characteristics
Table 3: Characteristics of Pine Hosting - Rust Server
What the server publishes and what was recorded
| Address | 66.51.97.68:28030 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 19 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 0 / 300 |
| -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 12 / 150 |
| -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 6 / 150 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 121 on average | 62 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 3 / 3300 |
9. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Pine Hosting - Rust Server?
Neither a wipe schedule nor any counted wipes are kept by Pine Hosting - Rust Server, which generates a new world every few hours.
About the server
How reliable is Pine Hosting - Rust Server, and is it online now?
The latest count records Pine Hosting - Rust Server as offline, last seen 2 hours ago. By its own reported uptime, it restarted about 46 hours ago. A total of 104 of 168 hours were up over 7 full days, which is 62% of the time. It was first seen by Rust Census on 19 September 2026.
Does Pine Hosting - Rust Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 17, with a low of 5. The world carried up to 21,819 entities, including buildings, deployables and all else. Up to 2,065 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Pine Hosting - Rust Server run from?
Its EU tag is how Pine Hosting - Rust Server lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.51.97.68:28030 it is addressed.
On which Rust version does Pine Hosting - Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is the version Pine Hosting - Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Pine Hosting - Rust Server?
Pine Hosting - Rust Server is offline at present; its last recording was 2 hours ago. Averaged over seven days: 0 players, with a peak of 3. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.
In the rankings of Rust servers, where is Pine Hosting - Rust Server placed?
This release ranks Pine Hosting - Rust Server at #6,022 for seven-day player hours, #1,860 in Europe, inside the top 27% of ranked servers.
Tag details
Which Rust Census filters and lists cover Pine Hosting - Rust Server?
These Rust Census lists include Pine Hosting - Rust Server: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What is meant by each tag shown on Pine Hosting - Rust Server?
These are the tags Pine Hosting - Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Pine Hosting - Rust Server?
Size 2,000 and seed 473277061: that is the procedural map on Pine Hosting - Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Pine Hosting - Rust Server, what rules and settings are in force?
The name of Pine Hosting - Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Pine Hosting - Rust Server?
Enter client.connect 66.51.97.68:28030 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
