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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,144 players on 11,744 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Test

EU 66.51.97.64:28015 checked 13m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (13:15 UTC)
Source
Live server queries
Server address
66.51.97.64:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,432

top 69% · #2586 in EU

Last wipe

26d ago

biweekly schedule

Next wipe

1d 4h

Thu 29 Oct, 18:08 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,432 of all ranked servers, the top 69%, and #2586 in EU, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 29 October, 18:08 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246814:0023:0008:0018:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 18:08 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 4hThu 29 Oct, 18:08 UTCOwn schedule
8d 5hThu 5 Nov, 19:00 UTCForce wipe FW
15d 4hThu 12 Nov, 18:08 UTCOwn schedule
29d 4hThu 26 Nov, 18:08 UTCOwn schedule
36d 5hThu 3 Dec, 19:00 UTCForce wipe FW
43d 4hThu 10 Dec, 18:08 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

3500 · seed 942019

Map of Test

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed942019
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Test

What the server publishes and what was recorded

Address66.51.97.64:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe1 Oct 2026, 18:08 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average217 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average58 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 30 on average26 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average20 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average23 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average32 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Test: what is it?

The prediction for Test follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 29 October at 18:08 UTC the next wipe is expected. 26 days 19 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on Test?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 37 hours after it began.

About the server

Is Test up, and how well has it held up?

At the latest check, Test was online. About 4 days 17 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 17 September 2026.

Does Test hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 5 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 70,805. The peak memory use recorded was 3,176 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Test run from?

With its EU tag, Test lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.97.64:28015 is its address.

Which Rust version is Test running?

This release lists Test on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Test?

The present count is 0 players on Test, out of 50 slots. Averaged across seven days, the count is 0 players.

What position does Test hold in the server rankings?

For seven-day player hours Test is ranked #15,432 and #2,586 in Europe, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Test?

The Rust Census lists that Test fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Test carry?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Test?

Size 3,500 and seed 942019: that is the procedural map on Test, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Test, what rules and settings are in force?

No gather rate is recorded for Test in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Test?

You can open the console in Rust with F1 and enter client.connect 66.51.97.64:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^p,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.