Statistical profileOnline
ScoobyD's Playground
NA 66.51.96.72:28060 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,834
top 67% · #1472 in NA
Last wipe
9d ago
biweekly schedule
Next wipe
4d 17h
Tue 3 Nov, 01:44 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,834 of all ranked servers, the top 67%, and #1472 in NA, on player hours over the last seven days.
- Its current map went up 9d ago; the next wipe is expected Tuesday 3 November, 01:44 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on ScoobyD's Playground
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Tuesday 3 November, 01:44 UTC, in 4d 17h. Its biweekly schedule tag · low confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 17h | Tue 3 Nov, 01:44 UTC | Own schedule |
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 18d 17h | Tue 17 Nov, 01:44 UTC | Own schedule |
| 32d 17h | Tue 1 Dec, 01:44 UTC | Own schedule |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:44 UTC9d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ScoobyD's Playground
3000 · seed 315848369
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 315848369 |
8. Server characteristics
Table 4: Characteristics of ScoobyD's Playground
What the server publishes and what was recorded
| Address | 66.51.96.72:28060 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 20 Oct 2026, 01:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 18 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 89 on average | 15 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 59 on average | 11 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 42 on average | 23 / 100 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 37 on average | 5 / 200 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 26 on average | 6 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does ScoobyD's Playground wipe, and how often?
The prediction for ScoobyD's Playground follows its tag, since too few of its wipes are on record to confirm the schedule. On Tuesday 3 November at 01:44 UTC the next wipe is expected. The present world dates from 9 days 6 hours. The tags list a fortnightly wipe schedule.
What should you expect on wipe day at ScoobyD's Playground?
The average busiest point of its recent wipes drew 1 players. 40 hours after the latest wipe, the crowd peaked.
Server record
How reliable is ScoobyD's Playground, and is it online now?
ScoobyD's Playground is online at the time of this release. The uptime it reports puts the last restart at about 6 days 18 hours ago. A total of 166 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of ScoobyD's Playground show?
Over the last 48 hours, server fps averaged 5; the lowest reading was 5. The world carried up to 43,814 entities, including buildings, deployables and all else. Memory use reached 2,870 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for ScoobyD's Playground?
Its NA tag is how ScoobyD's Playground lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.51.96.72:28060 it is addressed.
Which Rust version is ScoobyD's Playground running?
Rust network protocol 2634 and build 167781 on Linux is the version ScoobyD's Playground runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on ScoobyD's Playground?
The present count is 0 players on ScoobyD's Playground, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.
How does ScoobyD's Playground compare with other servers in the rankings?
On player hours over the last seven days ScoobyD's Playground stands at #14,834, #1,472 in North America, in the top 67% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover ScoobyD's Playground?
Included in these Rust Census lists is ScoobyD's Playground: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on ScoobyD's Playground carry?
Read by the game's server browser, ScoobyD's Playground publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for ScoobyD's Playground?
Size 3,000 and seed 315848369: that is the procedural map on ScoobyD's Playground, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On ScoobyD's Playground, what rules and settings are in force?
The name of ScoobyD's Playground carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join ScoobyD's Playground?
You can open the console in Rust with F1 and enter client.connect 66.51.96.72:28060; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
