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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,317 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Heralds' Rust Server

NA 66.51.96.69:28040 checked 12m ago

quad monthly wipes moddedoxide
Release date
Next release
In five minutes (03:30 UTC)
Source
Live server queries
Server address
66.51.96.69:28040
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,358

top 69% · #1518 in NA

Last wipe

26d ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,358 of all ranked servers, the top 69%, and #1518 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Heralds' Rust Server

Players now and over time, UTC

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246804:0013:0022:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:07 UTC26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Heralds' Rust Server

4000 · seed 303130808

Map of Heralds' Rust Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed303130808
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Heralds' Rust Server

What the server publishes and what was recorded

Address66.51.96.69:28040
RegionNA
Max players50
Group limitquad
Wipe schedulemonthly
Last wipe2 Oct 2026, 08:07 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 1 on average1 / 75
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average5 / 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average8 / 150
Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average0 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 248 on average225 / 275
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 148 on average215 / 230

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Heralds' Rust Server: what is it?

Once a month, and only with the force wipe, does Heralds' Rust Server wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 26 days 19 hours ago. A monthly wipe schedule is published in its tags.

On Heralds' Rust Server, what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is Heralds' Rust Server, and is it online now?

This release records Heralds' Rust Server as online. The uptime it reports puts the last restart at about 18 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does Heralds' Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 91,287 entities, including buildings, deployables and all else. Up to 2,672 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Heralds' Rust Server?

Its NA tag is how Heralds' Rust Server lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.96.69:28040 it is addressed.

Which Rust version is Heralds' Rust Server running?

The version in use on Heralds' Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Heralds' Rust Server?

At counting time Heralds' Rust Server recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Heralds' Rust Server placed?

This release ranks Heralds' Rust Server at #15,358 for seven-day player hours, #1,518 in North America, inside the top 69% of ranked servers. This release places it #624 among quad servers.

Tag details

Which Rust Census filters and lists cover Heralds' Rust Server?

Included in these Rust Census lists is Heralds' Rust Server: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meanings do the tags on Heralds' Rust Server carry?

These are the tags Heralds' Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Heralds' Rust Server?

Heralds' Rust Server runs a procedural map of size 4,000 with seed 303130808, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Heralds' Rust Server configured, and what rules does it keep?

No gather rate is given in the name of Heralds' Rust Server. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Heralds' Rust Server?

Enter client.connect 66.51.96.69:28040 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts4Group limit The limit is 4 players per team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.