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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,155 players on 11,637 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

The Land Of The Dead

NA 66.51.96.62:28015 checked 9m ago

duo monthly wipes moddedoxidepve
Release date
Next release
In five minutes (04:45 UTC)
Source
Live server queries
Server address
66.51.96.62:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#9,106

top 41% · #1227 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,106 of all ranked servers, the top 41%, and #1227 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on The Land Of The Dead

Players now and over time, UTC

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608005:0014:0023:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 41% of all ranked servers, top 66% in NA, and #318 of the duo servers (top 76%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

Usual gap

6.7 days

between real wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 14hThu 5 Nov, 19:00 UTCForce wipe FW
35d 14hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 3 – running 1
Fri 25 Sep, 00:15 UTC34d ago 3 halved by day 3 6.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of The Land Of The Dead

3000 · seed 25112511

Map of The Land Of The Dead

Table 3: The world

As the server publishes it

MapProcedural Map
Size3000
Seed25112511
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of The Land Of The Dead

What the server publishes and what was recorded

Address66.51.96.62:28015
RegionNA
Max players50
Group limitduo
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:58 UTC
Hostname–
First seen24 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

**WHITELIST REQUIRED** The Land Of The Dead is a Vanilla+/Modded Survival Rust server featuring PvE, PvP, and Gather Rates: 2x rates. The server is not heavily modded. The primary modification is increased stack sizes. **Join our Discord** for whitelist applications, support, updates, announcements, and community events.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average37 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average43 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average69 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average19 / 150
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average15 / 140

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for The Land Of The Dead: what is it?

A monthly force wipe is the sole occasion on which The Land Of The Dead wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 10 hours ago. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at The Land Of The Dead?

The average busiest point of its recent wipes drew 3 players. 24 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.

About the server

How reliable is The Land Of The Dead, and is it online now?

At the latest check, The Land Of The Dead was online. The uptime it reports puts the last restart at about 1 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 24 September 2026.

What does the performance record of The Land Of The Dead show?

The figures for the last 48 hours give an average of 6 server fps and a minimum of 5. The world carried up to 52,792 entities, including buildings, deployables and all else. Up to 1,905 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does The Land Of The Dead run from?

In North America The Land Of The Dead lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.51.96.62:28015 is its address.

What version of Rust has been recorded on The Land Of The Dead?

This release lists The Land Of The Dead on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on The Land Of The Dead?

At counting time The Land Of The Dead recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 02:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is The Land Of The Dead placed?

For seven-day player hours The Land Of The Dead is ranked #9,106 and #1,227 in North America, placing it in the top 41% of all ranked servers. The server stands at #318 among duo servers.

Tags, lists

Where does The Land Of The Dead appear among the Rust Census lists and filters?

Included in these Rust Census lists is The Land Of The Dead: Duo Rust servers, group limit 2, Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

What is meant by each tag shown on The Land Of The Dead?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it are the tags The Land Of The Dead publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for The Land Of The Dead?

The procedural map on The Land Of The Dead is generated by the game, measures 3,000 and carries seed 25112511. The same size and seed produce the same map; RustMaps shows it from this page.

How is The Land Of The Dead configured, and what rules does it keep?

No gather rate is given in the name of The Land Of The Dead. For groups (duo), the maximum is 2 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join The Land Of The Dead?

Enter client.connect 66.51.96.62:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/deC4xKDn6E.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts2,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts2Group limit The limit is 2 players per team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.