Statistical profileOnline
1111
EU 66.51.96.59:28015 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 2
Rank
#9,655
top 43% · #2232 in EU
Last wipe
1d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,655 of all ranked servers, the top 43%, and #2232 in EU, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on 1111
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Usual gap
2.1 days
between real wipes
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:29 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 20:13 UTC3d ago | 1 | – | 2.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of 1111
What the server publishes and what was recorded
| Address | 66.51.96.59:28015 |
|---|---|
| Region | EU |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 27 Oct 2026, 21:46 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 51 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 36 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 5 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 51 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does 1111 wipe, and how often?
A monthly force wipe is the sole occasion on which 1111 wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 31 hours. Its tags carry a monthly wipe schedule.
On 1111, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is 1111 up, and how well has it held up?
1111 is online at the time of this release. About 29 hours ago is when it last restarted, according to the uptime it reports. 71 of 120 hours on across the last 5 full days gives an uptime of 59%. The first sighting of it by Rust Census was on 23 October 2026.
How well does 1111 perform?
Average server fps over the last 48 hours was 5, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 15,236. Up to 1,271 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does 1111 run from?
In Europe 1111 lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.96.59:28015 it is addressed.
Which Rust version is 1111 running?
Rust network protocol 2635 and build 168909 on Linux is the version 1111 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does 1111 carry?
1111 stands at 0 players from 150 slots in this release. Averaged over seven days: 0 players, with a peak of 2.
What position does 1111 hold in the server rankings?
This release ranks 1111 at #9,655 for seven-day player hours, #2,232 in Europe, inside the top 43% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover 1111?
Included in these Rust Census lists is 1111: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What is meant by each tag shown on 1111?
gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe are the tags 1111 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for 1111?
1111 runs a procedural map of size 2,000 with seed 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for 1111?
The name of 1111 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join 1111?
You can open the console in Rust with F1 and enter client.connect 66.51.96.59:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players Slots: 150. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
