Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,541 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

NA 66.51.96.53:28045 checked 11m ago

2x quad biweekly wipes moddedoxide
Release date
Next release
In five minutes (08:20 UTC)
Source
Live server queries
Server address
66.51.96.53:28045
First recorded
23 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 3

Rank

#8,400

top 38% · #1190 in NA

Last wipe

13d ago

biweekly schedule

Next wipe

16h

Fri 30 Oct, 00:46 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #8,400 of all ranked servers, the top 38%, and #1190 in NA, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Friday 30 October, 00:46 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246809:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 38% of all ranked servers, top 64% in NA, and #446 of the quad servers (top 54%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 00:46 UTC, in 16h. Its biweekly schedule tag · low confidence

Usual gap

6.4 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
16hFri 30 Oct, 00:46 UTCOwn schedule
7d 10hThu 5 Nov, 19:00 UTCForce wipe FW
14d 16hFri 13 Nov, 00:46 UTCOwn schedule
28d 16hFri 27 Nov, 00:46 UTCOwn schedule
35d 10hThu 3 Dec, 19:00 UTCForce wipe FW
42d 16hFri 11 Dec, 00:46 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:46 UTC13d ago 4 – running 0
Fri 2 Oct, 04:14 UTC27d ago 0 – 13.9 days 0
Fri 25 Sep, 18:04 UTC33d ago 9 halved by day 2 6.4 days 0
Wed 23 Sep, 22:49 UTC35d ago 4 – 1.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

3500 · seed 1156067853

Map of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1156067853
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

What the server publishes and what was recorded

Address66.51.96.53:28045
RegionNA
Max players50
Group limitquad
Wipe schedulebiweekly
Last wipe16 Oct 2026, 00:46 UTC
Hostname–
First seen23 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

- 2x Vanilla - 50% Upkeep - Offline Protection - Increased Turret Limit - Raid Markers - Max Quad - Allies allowed with ONE team.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average2 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average0 / 200
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 4 on average3 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 253 on average112 / 125
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 153 on average122 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average34 / 200

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: what is it?

The prediction for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | follows its tag, since too few of its wipes are on record to confirm the schedule. On Friday 30 October at 00:46 UTC the next wipe is expected. The present world dates from 13 days 7 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Recent wipes drew an average peak of 4 players. On the latest wipe, 41 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 2.

About the server

Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | up, and how well has it held up?

At the latest check, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | was online. The uptime it reports puts the last restart at about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 23 September 2026.

Does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 5 server fps and a minimum of 5. The world carried up to 71,815 entities, including buildings, deployables and all else. Up to 2,589 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run from?

In North America S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.96.53:28045 is its address.

On which Rust version does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | operate?

The version in use on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 3.

What position does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | hold in the server rankings?

This release ranks S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | at #8,400 for seven-day player hours, #1,190 in North America, inside the top 38% of ranked servers. Within quad servers this release ranks it #446.

Tags, lists

Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | appear among the Rust Census lists and filters?

The Rust Census lists that S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

The tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: what do they indicate?

These are the tags S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The procedural map on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is generated by the game, measures 3,500 and carries seed 1156067853. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | configured, and what rules does it keep?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | carries a 2x gather rate, as stated in its name. For groups (quad), the maximum is 4 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Enter client.connect 66.51.96.53:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/GxUybAfquf is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts4Group limit Team size is capped at 4.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.