Statistical profileOnline
RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events
NA 66.51.96.50:28005 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
4
peak 15
Rank
#1,625
top 7% · #248 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 4 players, with a peak of 15.
- It ranks #1,625 of all ranked servers, the top 7%, and #248 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
18
players, last three wipes
Crowd held
0%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 3h | Thu 12 Nov, 17:52 UTC | Own schedule |
| 35d 4h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 3h | Thu 10 Dec, 17:52 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:52 UTC13d ago | 15 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 20 | halved by day 6 | 14 days | 0 |
| Thu 17 Sep, 18:22 UTC41d ago | 18 | halved by day 4 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events
What the server publishes and what was recorded
| Address | 66.51.96.50:28005 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
- Custom zombie NPCs & roaming threats - RPG-style Skill Tree progression - Boss fights & high-tier encounters - Raidable bases & dynamic PvE content - Convoys, trains, air events & more - Balanced shop (no pay-to-win garbage) - QoL improvements (less grind, more gameplay) - Built for Actual Players PvE-focused — no random offline raids Solo & small group friendly Active admins (no nonsense, no abuse) Designed for older / mature Rust players End-of-Wipe Chaos 24-hour Purge before wipe Website: rustyog.net Discord: discord.gg/rustyog Build. Survive. Progress. Rust — without the rage.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 132 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 46 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 33 on average | 12 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 10 / 30 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 7 / 100 |
| US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro | NA · groups of 8+ · biweekly · 6 on average | 6 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events: what is it?
Wipes on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events follow a rhythm of every 4 weeks on Thursday at 17:52 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 13 days 20 hours have passed since this world was made. The tags list a fortnightly wipe schedule.
On RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events, what happens on wipe day?
Recent wipes drew an average peak of 18 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 5.
Server record
What does the record show for the uptime and current status of RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
This release records RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events as online. The uptime it reports puts the last restart at about 49 minutes ago. A total of 166 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 59 server fps and a minimum of 46. Buildings, deployables and everything else in the world took the entity count to 87,613. The peak memory use recorded was 4,084 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events run from?
In North America RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.96.50:28005 it is addressed.
On which Rust version does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events operate?
The version in use on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
At counting time RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events recorded 0 players across 50 slots. Averaged over seven days: 4 players, with a peak of 15. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 11 players.
What position does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events hold in the server rankings?
For seven-day player hours RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events is ranked #1,625 and #248 in North America, placing it in the top 7% of all ranked servers.
Tags, lists
Where does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events appear among the Rust Census lists and filters?
The Rust Census lists that RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events fits are: Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): In the server browser it appears under North America are the tags RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
The procedural map on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events is generated by the game, measures 3,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
How is RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events configured, and what rules does it keep?
No gather rate is recorded for RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
Enter client.connect 66.51.96.50:28005 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/rustyog.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
