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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,678 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

66.235.168.134:28145 checked 10m ago

oxide
Release date
Next release
In five minutes (00:15 UTC)
Source
Live server queries
Server address
66.235.168.134:28145
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#5,389

top 24%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,389 of all ranked servers, the top 24%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

Players now and over time, UTC

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510001:0010:0020:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

13.9 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:40 UTC14d ago 3 – running 0
Thu 1 Oct, 18:35 UTC FW28d ago 3 halved by day 8 14.1 days 0
Fri 18 Sep, 00:53 UTC41d ago 3 halved by day 2 13.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

4250 · seed 1926677385

Map of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1926677385
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

What the server publishes and what was recorded

Address66.235.168.134:28145
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 20:40 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Current Wipe: Oct 15th - Nov 5th Bi-Weekly server wipe. Monthly BP wipe. Join our community on discord for all of our latest server announcements and events. Discord: https://discord.gg/cBFcCEQqu3 *3 player max team size. Strictly enforced. *No Griefing (Sealing bases, despawning) *KOS is permitted but try to help new players when possible. *Racial/homophobic slurs or otherwise extreme toxcicity not tolerated. Admins: Reefkeeper, Snooze, PurplesmokeZ, Malicai

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average98 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average432 / 450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average22 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average504 / 525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average405 / 425

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: what is it?

Wipes on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 14 days 3 hours have passed since this world was made.

On Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], what happens on wipe day?

The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 2 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 5 in those cases where it did not hold.

About the server

How reliable is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], and is it online now?

This release records Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] as online. By its own reported uptime, it restarted about 2 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 138 of them, or 82%. The first sighting of it by Rust Census was on 13 September 2026.

Does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 69; the lowest reading was 51. Buildings, deployables and everything else in the world took the entity count to 108,470. Memory use reached 3,698 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

A region is not published by Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.235.168.134:28145 it is addressed.

Which Rust version is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] running?

Rust network protocol 2635 and build 168909 on Windows is the version Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 05:00 UTC: 1 players.

How does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] compare with other servers in the rankings?

For seven-day player hours, Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is ranked #5,389, placing it in the top 24% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

These Rust Census lists include Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

These are the tags Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

The procedural map on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is generated by the game, measures 4,250 and carries seed 1926677385. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], what rules and settings are in force?

No gather rate is recorded for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Enter client.connect 66.235.168.134:28145 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/cBFcCEQqu3.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.