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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,159 players on 11,894 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Fun in the Sun PVE

66.113.12.51:28015 checked 12d ago

Release date
Next release
In five minutes (03:45 UTC)
Source
Live server queries
Server address
66.113.12.51:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,202

top 70%

Last wipe

20d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,202 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on Fun in the Sun PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:16 UTC20d ago 0 – running 0
Wed 7 Oct, 21:07 UTC21d ago 0 – 1.7 days 0
Thu 1 Oct, 21:08 UTC FW27d ago 0 – 6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Fun in the Sun PVE

4000 · seed 1234

Map of Fun in the Sun PVE

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1234
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Fun in the Sun PVE

What the server publishes and what was recorded

Address66.113.12.51:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 13:16 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average56 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average28 / 250

10. Quick answers

From the figures on this page.

Wipe details

When does Fun in the Sun PVE wipe, and how often?

No next wipe can be predicted for Fun in the Sun PVE, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 20 days 3 hours ago.

How is wipe day run on Fun in the Sun PVE?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Fun in the Sun PVE, and is it online now?

Last seen 12 days 13 hours ago, Fun in the Sun PVE is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 14 September 2026.

What location has been recorded for Fun in the Sun PVE?

No region is published by Fun in the Sun PVE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.113.12.51:28015 is its address.

Which Rust version is Fun in the Sun PVE running?

This release lists Fun in the Sun PVE on Rust network protocol 2634 and build 167058, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Fun in the Sun PVE?

Fun in the Sun PVE is offline at present; its last recording was 12 days 13 hours ago.

What position does Fun in the Sun PVE hold in the server rankings?

The rank for Fun in the Sun PVE is #15,202 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Fun in the Sun PVE?

These Rust Census lists include Fun in the Sun PVE: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Fun in the Sun PVE?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): Build 167058 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Fun in the Sun PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Fun in the Sun PVE?

Size 4,000 and seed 1234: that is the procedural map on Fun in the Sun PVE, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Fun in the Sun PVE?

No gather rate is given in the name of Fun in the Sun PVE. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Fun in the Sun PVE?

Enter client.connect 66.113.12.51:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167058Build Build 167058 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.