Statistical profileOffline
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
NA 66.110.247.117:1058 checked 46d ago
Connect to this server
1. Main points
Players now
0/ 32
0% full
7-day average
0
peak –
Rank
#15,138
#1567 in NA
Last wipe
208d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 32 slots.
- It ranks #15,138 of all ranked servers, and #1567 in NA, on player hours over the last seven days.
- Its current map went up 208d ago.
2. Players
Figure 1: Players on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
What the server publishes and what was recorded
| Address | 66.110.247.117:1058 |
|---|---|
| Region | NA |
| Max players | 32 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Apr 2026, 21:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 242 on average | 776 / 800 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 230 on average | 780 / 800 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 209 on average | 140 / 250 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 163 on average | 104 / 200 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 7 / 100 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 142 on average | 395 / 450 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD wipe, and how often?
With too few wipes of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 208 days 2 hours have passed since this world was made.
Server details
Is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD up, and how well has it held up?
Last seen 46 days 3 hours ago, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
In which location is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD based?
Its NA tag is how PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.110.247.117:1058 is its address.
Which Rust version is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD running?
Rust network protocol 2633 and build 163794 on Linux is the version PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD carry?
The last count for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD was 46 days 3 hours ago; it is offline at present.
What position does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD hold in the server rankings?
On player hours over the last seven days PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD stands at #15,138, #1,567 in North America, in the top – of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Included in these Rust Census lists is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: Community servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp32 (Max players): 32 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; NA (North America): In the server browser it appears under North America are the tags PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD runs a procedural map, which the game generates.
On PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, what rules and settings are in force?
No gather rate is recorded for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Enter client.connect 66.110.247.117:1058 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp32,ptrak,$r?,v2633,NA,gmrust,cs163794,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp32 | Max players 32 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.