Statistical profileOffline
#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons
65.7.2.45:20840 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,589
top 71%
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,589 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2.1 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 03:58 UTC37d ago | 1 | – | running | 0 |
| Sat 19 Sep, 01:23 UTC39d ago | 2 | halved by day 1 | 2.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons
What the server publishes and what was recorded
| Address | 65.7.2.45:20840 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 03:58 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Fear the Monkey! Rust Kong Island Custom Map, Amazing features, tons of mods, in game drops and TONS of Events
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 106 / 150 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 186 / 300 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 176 on average | 147 / 200 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 149 on average | 35 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 24 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 69 on average | 65 / 150 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons wipe, and how often?
With too few wipes of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 37 days 2 hours ago.
How is wipe day run on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
An average of 2 players attended at peak across recent wipes. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.
About the server
How reliable is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, and is it online now?
#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is offline at the time of this release; it was last seen 32 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 18 September 2026.
What location has been recorded for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
No region is published by #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 65.7.2.45:20840 is its address.
What version of Rust has been recorded on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
The version in use on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
At this release #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is offline, having last been seen 32 days 1 hours ago.
How does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons compare with other servers in the rankings?
The rank for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is #16,589 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons appear among the Rust Census lists and filters?
Included in these Rust Census lists is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: 10x Rust servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
The tags on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons runs a procedural map of size 4,000 with seed 1234, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons configured, and what rules does it keep?
The name of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons records a gather rate of 10x. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
You can open the console in Rust with F1 and enter client.connect 65.7.2.45:20840; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
