Statistical profileOnline
Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc
65.28.44.27:28045 checked 5m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,940
top 40%
Last wipe
11d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,940 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 11d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Usual gap
14.6 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:34 UTC11d ago | 3 | – | running | 0 |
| Thu 1 Oct, 23:21 UTC FW26d ago | 1 | halved by day 1 | 14.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc
What the server publishes and what was recorded
| Address | 65.28.44.27:28045 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 10 max |
| Wipe schedule | monthly |
| Last wipe | 16 Oct 2026, 12:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Kapco411 PVE Colony Server. -This server is built by players for players. -Designed for a very unique rust experience. -Mods designed specifically for this world to enhance your gaming experience. -If you love to play PVE Rust you'll fall in love with this experience. -All Kapco411 servers are highly modded so look for chat commands. Have fun!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels | groups of 8+ · 4x · monthly · 2 on average | 2 / 100 |
| [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 | EA · groups of 8+ · 3x · monthly · 16 on average | 5 / 100 |
| PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 11 / 150 |
| [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP | EA · groups of 16+ · 2x · monthly · 10 on average | 4 / 50 |
| [EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | EU · groups of 12+ · 3x · monthly · 8 on average | 8 / 50 |
| [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill | groups of 10+ · 2x · monthly · 8 on average | 1 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Once a month, and only with the force wipe, does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 11 days 11 hours. A monthly wipe schedule is published in its tags.
How is wipe day run on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Recent wipes drew an average peak of 2 players. On the latest wipe, 6 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server details
Is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc up, and how well has it held up?
This release records Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc as online. About 10 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.
How well does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc perform?
Over the last 48 hours, server fps averaged 60; the lowest reading was 52. The world carried up to 34,117 entities, including buildings, deployables and all else. Up to 2,756 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
No region is published by Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 65.28.44.27:28045 it is addressed.
On which Rust version does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc operate?
The version in use on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
At counting time Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 08:00 UTC, the busiest hour of the last 48.
What position does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc hold in the server rankings?
The rank for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is #8,940 on seven-day player hours, in the top 40% of ranked servers.
Tag details
Where does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc appear among the Rust Census lists and filters?
The Rust Census lists that Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc fits are: Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc: what do they indicate?
Read by the game's server browser, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
The procedural map on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is generated by the game, measures 3,072 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Kapco411 Custom.
On Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, what rules and settings are in force?
Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc carries a 4x gather rate, as stated in its name. 10 players is the recorded group limit. roleplay is the game mode recorded, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
You can open the console in Rust with F1 and enter client.connect 65.28.44.27:28045; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/kapco411.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts10 | Group limit Team size is capped at 10. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.