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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,761 players on 11,726 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Local Server

65.26.214.2:28015 checked 2d ago

Release date
Next release
In five minutes (02:50 UTC)
Source
Live server queries
Server address
65.26.214.2:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#7,514

top 34%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,514 of all ranked servers, the top 34%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Rust Local Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:41 UTC5d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Local Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Local Server

What the server publishes and what was recorded

Address65.26.214.2:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 20:41 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average487 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average28 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average238 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average91 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average98 / 150

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rust Local Server?

The rhythm of Rust Local Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 5 days 2 hours.

How is wipe day run on Rust Local Server?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Rust Local Server?

The latest count records Rust Local Server as offline, last seen 2 days 20 hours ago. 15 of 168 hours on across the last 7 full days gives an uptime of 9%. First recorded by Rust Census on 1 October 2026.

Which location does Rust Local Server run from?

No region is given by Rust Local Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 65.26.214.2:28015 is its address.

On which Rust version does Rust Local Server operate?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Local Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Rust Local Server carry?

The last count for Rust Local Server was 2 days 20 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

What position does Rust Local Server hold in the server rankings?

The rank for Rust Local Server is #7,514 on seven-day player hours, in the top 34% of ranked servers.

Lists and tags

Where does Rust Local Server appear among the Rust Census lists and filters?

These Rust Census lists include Rust Local Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Rust Local Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Rust Local Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Rust Local Server?

A procedural map runs on Rust Local Server, generated by the game.

On Rust Local Server, what rules and settings are in force?

The name of Rust Local Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What is the way to join Rust Local Server?

Enter client.connect 65.26.214.2:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.