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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,203 players on 11,751 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust WakeExp 7 (private test)

65.109.39.176:28615 checked 13d ago

Release date
Next release
In five minutes (02:35 UTC)
Source
Live server queries
Server address
65.109.39.176:28615
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,137

top 70%

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,137 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Rust WakeExp 7 (private test)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct11 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:51 UTC21d ago 1 – running 0
Wed 7 Oct, 11:51 UTC22d ago 1 – 1.1 days 0
Sat 3 Oct, 16:34 UTC26d ago 1 held half 3.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust WakeExp 7 (private test)

3500 · seed 424207

Map of Rust WakeExp 7 (private test)

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed424207
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust WakeExp 7 (private test)

What the server publishes and what was recorded

Address65.109.39.176:28615
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 16:34 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average145 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average501 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average588 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average474 / 525

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust WakeExp 7 (private test)?

No next wipe can be predicted for Rust WakeExp 7 (private test), which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 7 hours have passed since this world was made.

How is wipe day run on Rust WakeExp 7 (private test)?

Recent wipes drew an average peak of 1 players. 8 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server record

What does the record show for the uptime and current status of Rust WakeExp 7 (private test)?

The latest count records Rust WakeExp 7 (private test) as offline, last seen 13 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Rust WakeExp 7 (private test)?

No region is given by Rust WakeExp 7 (private test). Rust Census does not look up where the machine stands; it shows where a server says it is. At 65.109.39.176:28615 it is addressed.

What version of Rust has been recorded on Rust WakeExp 7 (private test)?

The version in use on Rust WakeExp 7 (private test) is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Rust WakeExp 7 (private test)?

Rust WakeExp 7 (private test) is offline at present; its last recording was 13 days 21 hours ago.

In the rankings of Rust servers, where is Rust WakeExp 7 (private test) placed?

For seven-day player hours, Rust WakeExp 7 (private test) is ranked #15,137, placing it in the top 70% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Rust WakeExp 7 (private test)?

The Rust Census lists that Rust WakeExp 7 (private test) fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Rust WakeExp 7 (private test): what do they indicate?

These are the tags Rust WakeExp 7 (private test) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Rust WakeExp 7 (private test)?

Rust WakeExp 7 (private test) runs a procedural map of size 3,500 with seed 424207, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Rust WakeExp 7 (private test) configured, and what rules does it keep?

The name of Rust WakeExp 7 (private test) carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Rust WakeExp 7 (private test)?

Enter client.connect 65.109.39.176:28615 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.