Statistical profileOffline
Rust WakeExp 7 (private insecure test)
65.109.39.176:28115 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,863 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on Rust WakeExp 7 (private insecure test)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:31 UTC21d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust WakeExp 7 (private insecure test)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust WakeExp 7 (private insecure test)
What the server publishes and what was recorded
| Address | 65.109.39.176:28115 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 09:17 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 109 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 127 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 467 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 29 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 534 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 445 / 525 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust WakeExp 7 (private insecure test) wipe, and how often?
Too few wipes of Rust WakeExp 7 (private insecure test) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 22 days 14 hours have passed since this world was made.
On Rust WakeExp 7 (private insecure test), what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of Rust WakeExp 7 (private insecure test)?
The latest count records Rust WakeExp 7 (private insecure test) as offline, last seen 20 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 7 October 2026.
Which location does Rust WakeExp 7 (private insecure test) run from?
No region is published by Rust WakeExp 7 (private insecure test). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 65.109.39.176:28115 it is addressed.
On which Rust version does Rust WakeExp 7 (private insecure test) operate?
The version in use on Rust WakeExp 7 (private insecure test) is Rust network protocol 2634 and build 166652 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Rust WakeExp 7 (private insecure test)?
At this release Rust WakeExp 7 (private insecure test) is offline, having last been seen 20 days 9 hours ago.
How does Rust WakeExp 7 (private insecure test) compare with other servers in the rankings?
The rank for Rust WakeExp 7 (private insecure test) is #15,863 on seven-day player hours, in the top 72% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rust WakeExp 7 (private insecure test)?
These Rust Census lists include Rust WakeExp 7 (private insecure test): Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust WakeExp 7 (private insecure test) carry?
These are the tags Rust WakeExp 7 (private insecure test) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Rust WakeExp 7 (private insecure test)?
A procedural map runs on Rust WakeExp 7 (private insecure test), generated by the game.
How is Rust WakeExp 7 (private insecure test) configured, and what rules does it keep?
The name of Rust WakeExp 7 (private insecure test) carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
How can you connect to Rust WakeExp 7 (private insecure test)?
Enter client.connect 65.109.39.176:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.