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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RYZE PROJECT

EU 65.109.115.184:20820 checked 36m ago

weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
65.109.115.184:20820
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,284

top 69% · #2529 in EU

Last wipe

13d ago

weekly schedule

Next wipe

6h

Fri 30 Oct, 07:50 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,284 of all ranked servers, the top 69%, and #2529 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Friday 30 October, 07:50 UTC, every 7 days.

2. Players

Figure 1: Players on RYZE PROJECT

Players now and over time, UTC

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Friday 30 October, 07:50 UTC, in 6h. Every 7 days · medium confidence

Usual gap

6.8 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

25%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6hFri 30 Oct, 07:50 UTCOwn schedule
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
7d 6hFri 6 Nov, 07:36 UTCOwn schedule
14d 6hFri 13 Nov, 07:22 UTCOwn schedule
21d 6hFri 20 Nov, 07:08 UTCOwn schedule
28d 5hFri 27 Nov, 06:54 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
35d 5hFri 4 Dec, 06:40 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:18 UTC13d ago 1 – running 0
Fri 9 Oct, 08:32 UTC20d ago 4 halved by day 3 7 days 0
Fri 2 Oct, 15:35 UTC27d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC34d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC35d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC37d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC46d ago 3 halved by day 7 8.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RYZE PROJECT

3650 · seed 281169553

Map of RYZE PROJECT

Table 3: The world

As the server publishes it

MapProcedural Map
Size3650
Seed281169553
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RYZE PROJECT

What the server publishes and what was recorded

Address65.109.115.184:20820
RegionEU
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe16 Oct 2026, 08:18 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать на RYZE Project! • FPS UP Optimization • Отзывчивая Администрация • Увеличенные стаки

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182 / 215
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average47 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average4 / 100
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 128+ · weekly · 9 on average2 / 125

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RYZE PROJECT?

Recent wipes of RYZE PROJECT have fallen at intervals of about 6.8 days. Friday 30 October at 07:50 UTC is the date of its next wipe. This world was generated 13 days 16 hours ago. The tags list a wipe schedule of one week.

On RYZE PROJECT, what happens on wipe day?

An average of 3 players attended at peak across recent wipes. On the latest wipe, 14 hours passed before the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. If not, it dropped below half by day 2.

About the server

How reliable is RYZE PROJECT, and is it online now?

RYZE PROJECT is online at the time of this release. About 20 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

How well does RYZE PROJECT perform?

Over the last 48 hours, server fps averaged 162; the lowest reading was 113. Buildings, deployables and everything else in the world took the entity count to 74,414. Up to 2,889 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for RYZE PROJECT?

With its EU tag, RYZE PROJECT lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 65.109.115.184:20820 is its address.

On which Rust version does RYZE PROJECT operate?

Rust network protocol 2635 and build 168909 on Linux is the version RYZE PROJECT runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does RYZE PROJECT carry?

RYZE PROJECT stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.

What position does RYZE PROJECT hold in the server rankings?

On player hours over the last seven days RYZE PROJECT stands at #15,284, #2,529 in Europe, in the top 69% of ranked servers.

Tag details

Where does RYZE PROJECT appear among the Rust Census lists and filters?

The Rust Census lists that RYZE PROJECT fits are: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Which meanings do the tags on RYZE PROJECT carry?

Read by the game's server browser, RYZE PROJECT publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on RYZE PROJECT?

Size 3,650 and seed 281169553: that is the procedural map on RYZE PROJECT, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RYZE PROJECT?

No gather rate is given in the name of RYZE PROJECT. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RYZE PROJECT?

You can open the console in Rust with F1 and enter client.connect 65.109.115.184:20820; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/nbB3pn2X is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.