Statistical profileOnline
Rusty Spoon [DEV]
NA · us1 65.109.111.251:28015 checked 10m ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#14,556
top 65% · #1455 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 12h
Fri 30 Oct, 22:45 UTC
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,556 of all ranked servers, the top 65%, and #1455 in NA, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Friday 30 October, 22:45 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on Rusty Spoon [DEV]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 22:45 UTC, in 1d 12h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rusty Spoon [DEV]
What the server publishes and what was recorded
| Address | 65.109.111.251:28015 |
|---|---|
| Region | NA · us1 |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 22:45 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 106 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 32 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 34 on average | 12 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 11 / 30 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 3 / 100 |
| US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro | NA · groups of 8+ · biweekly · 6 on average | 3 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rusty Spoon [DEV]: what is it?
An estimate from biweekly: 14 days after its last wipe gives the next wipe of Rusty Spoon [DEV]. Friday 30 October at 22:45 UTC is the date of its next wipe. This world was generated 12 days 11 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.
Server details
How reliable is Rusty Spoon [DEV], and is it online now?
Rusty Spoon [DEV] is online at the time of this release. By its own reported uptime, it restarted about 3 days 4 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 16 October 2026.
How well does Rusty Spoon [DEV] perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. The world carried up to 137,269 entities, including buildings, deployables and all else. Up to 3,702 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rusty Spoon [DEV] run from?
The NA tag on Rusty Spoon [DEV] puts it in North America, and its region code is us1. Rust Census does not look up where the machine stands; it shows where a server says it is. 65.109.111.251:28015 is its address.
Which Rust version is Rusty Spoon [DEV] running?
Rust network protocol 2635 and build 169102 on Linux is the version Rusty Spoon [DEV] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Rusty Spoon [DEV]?
The present count is 0 players on Rusty Spoon [DEV], out of 150 slots. This release records a seven-day average of 0 players and a peak of 1.
How does Rusty Spoon [DEV] compare with other servers in the rankings?
For seven-day player hours Rusty Spoon [DEV] is ranked #14,556 and #1,455 in North America, placing it in the top 65% of all ranked servers.
Lists and tags
Where does Rusty Spoon [DEV] appear among the Rust Census lists and filters?
The Rust Census lists that Rusty Spoon [DEV] fits are: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Rusty Spoon [DEV]?
These are the tags Rusty Spoon [DEV] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169102 (Build): Game build: 169102; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus1 (Region code): us1 is the region code this server carries; ^b (Biweekly): A wipe is run once a fortnight; ^r (Roleplay): The server is run for roleplay; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Rusty Spoon [DEV]?
Size 4,500 and seed 1337: that is the procedural map on Rusty Spoon [DEV], generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Rusty Spoon [DEV]?
The name of Rusty Spoon [DEV] carries no gather rate. The group cap stands at 8 players, the default for the game. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Rusty Spoon [DEV]?
Enter client.connect 65.109.111.251:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://rustyspoon.gg.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$rus1,v2635,^z,^y,^b,^r,NA,^p,gmrust,cs169102,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs169102 | Build Game build: 169102. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus1 | Region code us1 is the region code this server carries. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
