Statistical profileOnline
Rusty Spoon [DEV]
65.109.111.251:27015 checked 10m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#6,419
top 29%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,419 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Rusty Spoon [DEV]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.2 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:35 UTC2d ago | 1 | – | running | 0 |
| Mon 26 Oct, 22:14 UTC3d ago | 1 | – | 0.6 days | 1 |
| Sat 24 Oct, 18:11 UTC5d ago | 1 | held half | 2.2 days | 0 |
| Thu 22 Oct, 12:26 UTC7d ago | 1 | held half | 2.2 days | 0 |
| Sat 10 Oct, 13:30 UTC19d ago | 2 | halved by day 2 | 12 days | 0 |
| Thu 1 Oct, 17:38 UTC FW28d ago | 1 | halved by day 3 | 8.8 days | 1 |
| Mon 28 Sep, 19:08 UTC31d ago | 1 | halved by day 1 | 2.9 days | 0 |
| Sun 27 Sep, 22:40 UTC32d ago | 3 | – | 0.9 days | 3 |
| Sun 27 Sep, 15:06 UTC32d ago | 3 | – | 0.3 days | 0 |
| Sun 27 Sep, 03:20 UTC32d ago | 3 | – | 0.5 days | 0 |
| Sat 26 Sep, 17:14 UTC33d ago | 3 | – | 0.4 days | 0 |
| Sat 26 Sep, 00:12 UTC33d ago | 3 | – | 0.7 days | 0 |
| Fri 18 Sep, 10:12 UTC41d ago | 2 | halved by day 5 | 7.6 days | 0 |
| Thu 17 Sep, 20:50 UTC42d ago | 2 | – | 0.6 days | 0 |
| Tue 15 Sep, 10:22 UTC44d ago | 1 | held half | 2.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rusty Spoon [DEV]
4500 · seed 1337
Table 2: The world
As the server publishes it
| Map | discord.gg/rustyspoon |
|---|---|
| Size | 4500 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of Rusty Spoon [DEV]
What the server publishes and what was recorded
| Address | 65.109.111.251:27015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 12:35 UTC |
| Hostname | dev.server.rustyspoon.org |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamerustyspoon.org
Table 4: Other servers of this operator
The busiest servers publishing a rustyspoon.org hostname
| Server | Status | Players |
|---|---|---|
| Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | Online | 74 / 150 |
| Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | Online | 59 / 150 |
| Rusty Spoon [MAP TESTING] | Online | 0 / 40 |
4 servers publish a rustyspoon.org hostname.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 110 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 153 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 31 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 5 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 24 on average | 19 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 13 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rusty Spoon [DEV]?
Wipes on Rusty Spoon [DEV] fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 10 hours.
What should you expect on wipe day at Rusty Spoon [DEV]?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 2.5 in those cases where it did not hold.
Server record
Is Rusty Spoon [DEV] up, and how well has it held up?
This release records Rusty Spoon [DEV] as online. The uptime it reports puts the last restart at about 22 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does Rusty Spoon [DEV] perform?
The figures for the last 48 hours give an average of 45 server fps and a minimum of 43. The world carried up to 143,423 entities, including buildings, deployables and all else. Up to 5,501 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Rusty Spoon [DEV]?
No region is given by Rusty Spoon [DEV]. Rust Census does not look up where the machine stands; it shows where a server says it is. 65.109.111.251:27015 is its address.
What version of Rust has been recorded on Rusty Spoon [DEV]?
Rust network protocol 2635 and build 168909 on Linux is the version Rusty Spoon [DEV] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Rusty Spoon [DEV] carry?
The present count is 0 players on Rusty Spoon [DEV], out of 40 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 11:00 UTC: 1 players.
In the rankings of Rust servers, where is Rusty Spoon [DEV] placed?
The rank for Rusty Spoon [DEV] is #6,419 on seven-day player hours, in the top 29% of ranked servers.
Tag details
Which Rust Census filters and lists cover Rusty Spoon [DEV]?
These Rust Census lists include Rusty Spoon [DEV]: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which operator runs Rusty Spoon [DEV]?
A rustyspoon.org hostname is published by Rusty Spoon [DEV] and by 3 other servers we track, so the same operator most likely runs them.
Which meanings do the tags on Rusty Spoon [DEV] carry?
Read by the game's server browser, Rusty Spoon [DEV] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Rusty Spoon [DEV]?
The procedural map on Rusty Spoon [DEV] is generated by the game, measures 4,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: discord.gg/rustyspoon.
On Rusty Spoon [DEV], what rules and settings are in force?
No gather rate is given in the name of Rusty Spoon [DEV]. 8 players is the group limit, the game's default. It runs build & creative, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Rusty Spoon [DEV]?
Enter client.connect 65.109.111.251:27015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://rustyspoon.craftingstore.net/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
