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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,541 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Armoton 2

65.108.199.109:28035 checked 10m ago

Release date
Next release
In five minutes (08:20 UTC)
Source
Live server queries
Server address
65.108.199.109:28035
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

33d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 150 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on Armoton 2

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304009:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

11.7 days

between real wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 26 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 07:46 UTC33d ago 0 – running 0
Mon 14 Sep, 15:58 UTC44d ago 1 halved by day 1 11.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Armoton 2

6000 · seed 2147483647

Map of Armoton 2

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed2147483647
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Armoton 2

What the server publishes and what was recorded

Address65.108.199.109:28035
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 07:46 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average283 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average255 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average36 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average125 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Armoton 2?

Too few wipes of Armoton 2 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 33 days.

How is wipe day run on Armoton 2?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

Server record

How reliable is Armoton 2, and is it online now?

Armoton 2 is online at the time of this release. By its own reported uptime, it restarted about 5 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of Armoton 2 show?

Average server fps over the last 48 hours was 30, with a low of 25. Buildings, deployables and everything else in the world took the entity count to 202,438. The peak memory use recorded was 4,130 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Armoton 2?

A region is not published by Armoton 2. Rust Census does not look up where the machine stands; it shows where a server says it is. At 65.108.199.109:28035 it is addressed.

On which Rust version does Armoton 2 operate?

Rust network protocol 2633 and build 165217 on Windows is the version Armoton 2 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Armoton 2?

The present count is 0 players on Armoton 2, out of 150 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Armoton 2 placed?

For seven-day player hours, Armoton 2 is ranked #15,338, placing it in the top 69% of all ranked servers.

Tag details

Where does Armoton 2 appear among the Rust Census lists and filters?

The Rust Census lists that Armoton 2 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Armoton 2: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Armoton 2 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Armoton 2?

Armoton 2 runs a procedural map of size 6,000 with seed 2147483647, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Armoton 2 configured, and what rules does it keep?

No gather rate is given in the name of Armoton 2. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Armoton 2?

You can open the console in Rust with F1 and enter client.connect 65.108.199.109:28035; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://farssi.net/gamehost/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players Slots: 150.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.