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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,727 players on 11,762 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack

64.87.42.21:28015 checked 11m ago

3x moddedoxide
Release date
Next release
In five minutes (12:05 UTC)
Source
Live server queries
Server address
64.87.42.21:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

27d ago

no schedule published

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack

Players now and over time, UTC

AveragePeak
0123413:0019:0001:0015:0022:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040013:0019:0001:0015:0022:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 6hThu 5 Nov, 19:00 UTCForce wipe FW
35d 6hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW27d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack

4000 · seed 1163496358

Map of Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1163496358
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack

What the server publishes and what was recorded

Address64.87.42.21:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:26 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

New server Currently in testing phases. Expect reboots sporadically as I tweak QOL settings and add new mods. (I'm also open to mod suggestions.) Mini spawns, no decay, sort button, 2X Recycle, custom vending machines at outpost, TEST GENS, shorter nights, longer days, 10min crate timers. We are trying to maintain the essence of rust without the toxic experience. A place where newer players can come learn the game a bit. Any suggestions or problems please join our discord at https://discord.gg/KSj7DHSDSg

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 388 on average528 / 550
Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 179 on average232 / 275
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average97 / 115
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average35 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 114 on average139 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average13 / 100

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack: what is it?

Once a month, and only with the force wipe, does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 15 hours have passed since this world was made.

What should you expect on wipe day at Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

Recent wipes drew an average peak of 2 players. 5 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack, and is it online now?

This release records Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack as online. The uptime it reports puts the last restart at about 4 hours ago. Of the 168 hours in the last 7 full days, it was up 159 of them, or 95%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack show?

The figures for the last 48 hours give an average of 181 server fps and a minimum of 103. The world carried up to 92,030 entities, including buildings, deployables and all else. The peak memory use recorded was 2,493 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

No region is published by Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 64.87.42.21:28015 is its address.

What version of Rust has been recorded on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

Rust network protocol 2635 and build 168909 on Linux is the version Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack carry?

At counting time Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack recorded 0 players across 50 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack placed?

For seven-day player hours, Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack is ranked #15,318, placing it in the top 69% of all ranked servers.

Tag details

Where does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack appear among the Rust Census lists and filters?

The Rust Census lists that Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack fits are: 3x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

What is meant by each tag shown on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

Size 4,000 and seed 1163496358: that is the procedural map on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack, what rules and settings are in force?

Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack carries a 3x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

Enter client.connect 64.87.42.21:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.