Statistical profileOffline
Spikerustserver
64.52.227.4:28015 checked 22d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,939
top 71%
Last wipe
26d ago
no schedule published
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,939 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Spikerustserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:38 UTC FW26d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Spikerustserver
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Spikerustserver
What the server publishes and what was recorded
| Address | 64.52.227.4:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 21:38 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 156 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 290 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 35 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 20 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 152 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Spikerustserver wipe, and how often?
The force wipe is the only wipe Spikerustserver takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 26 days 11 hours.
How is wipe day run on Spikerustserver?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 26 hours passed before the crowd peaked.
Server record
How reliable is Spikerustserver, and is it online now?
The latest count records Spikerustserver as offline, last seen 22 days 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 27 September 2026.
What location has been recorded for Spikerustserver?
No region is published by Spikerustserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 64.52.227.4:28015 it is addressed.
What version of Rust has been recorded on Spikerustserver?
Rust network protocol 2634 and build 166652 on Windows is the version Spikerustserver runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Spikerustserver?
At this release Spikerustserver is offline, having last been seen 22 days 10 hours ago.
What position does Spikerustserver hold in the server rankings?
For seven-day player hours, Spikerustserver is ranked #15,939, placing it in the top 71% of all ranked servers.
Tag details
Where does Spikerustserver appear among the Rust Census lists and filters?
These Rust Census lists include Spikerustserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Spikerustserver carry?
Read by the game's server browser, Spikerustserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Spikerustserver?
Spikerustserver runs a procedural map, which the game generates.
On Spikerustserver, what rules and settings are in force?
The name of Spikerustserver carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Spikerustserver?
Enter client.connect 64.52.227.4:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.