Statistical profileOnline
Trole's No Decay
64.44.100.85:28015 checked 8m ago
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1. Main points
Players now
0/ 101
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 101 slots.
- It ranks #15,409 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 52d ago.
2. Players
Figure 1: Players on Trole's No Decay
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Trole's No Decay
What the server publishes and what was recorded
| Address | 64.44.100.85:28015 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Sep 2026, 17:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 459 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 28 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 48 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 212 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 79 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 94 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Trole's No Decay?
The rhythm of Trole's No Decay's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 52 days 6 hours ago.
Server details
Is Trole's No Decay up, and how well has it held up?
At the latest check, Trole's No Decay was online. By its own reported uptime, it restarted about 8 days 16 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.
Does Trole's No Decay hold a steady frame rate and connection?
Average server fps over the last 48 hours was 147, with a low of 115. Buildings, deployables and everything else in the world took the entity count to 114,399. Up to 4,813 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Trole's No Decay?
No region is published by Trole's No Decay. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.44.100.85:28015 it is addressed.
What version of Rust has been recorded on Trole's No Decay?
This release lists Trole's No Decay on Rust network protocol 2633 and build 163207, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Trole's No Decay?
The present count is 0 players on Trole's No Decay, out of 101 slots. This release gives a seven-day average of 0 players.
What position does Trole's No Decay hold in the server rankings?
For seven-day player hours, Trole's No Decay is ranked #15,409, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Trole's No Decay?
Included in these Rust Census lists is Trole's No Decay: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Trole's No Decay?
Read by the game's server browser, Trole's No Decay publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp101 (Max players): 101 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Trole's No Decay?
Trole's No Decay runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Trole's No Decay, what rules and settings are in force?
No gather rate is given in the name of Trole's No Decay. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Trole's No Decay?
Enter client.connect 64.44.100.85:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://chicagoservers.co.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp101,ptrak,$r?,v2633,gmvanilla,cs163207,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp101 | Max players 101 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163207 | Build Game build: 163207. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.