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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,865 players on 11,882 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Last Wolf Sanctuary 2x Bi-weekly | Solo Only

64.42.177.222:28015 checked 6m ago

2x solo moddedoxide
Release date
Next release
In five minutes (16:35 UTC)
Source
Live server queries
Server address
64.42.177.222:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 4

Rank

#3,605

top 16%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #3,605 of all ranked servers, the top 16%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Last Wolf Sanctuary 2x Bi-weekly | Solo Only

Players now and over time, UTC

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, and #141 of the solo servers (top 64%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

14.1 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

50%

else halves by day 10

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:25 UTC13d ago 5 – running 0
Thu 1 Oct, 18:31 UTC FW27d ago 2 held half 14.2 days 0
Thu 17 Sep, 19:30 UTC41d ago 3 halved by day 10 14 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Last Wolf Sanctuary 2x Bi-weekly | Solo Only

4500 · seed 1591971938

Map of Last Wolf Sanctuary 2x Bi-weekly | Solo Only

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1591971938
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Last Wolf Sanctuary 2x Bi-weekly | Solo Only

What the server publishes and what was recorded

Address64.42.177.222:28015
Region–
Max players50
Group limitsolo
Wipe schedule–
Last wipe15 Oct 2026, 22:25 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Biweekly Map Wipe Monthly BP Wipe 2x Gather & Scrap First 3 days of wipe = Raid Block No Decay Short Nights Large Stack Sizes Infinite Lighting Fuel SAM Auth Raidable Bases Rules: - Solo only - No griefing - Low toxicity - No teaming Breaking any of these rules will have you banned quickly - our admins are active. Join our discord to chat with other members, learn more, and contact administration.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Magic Rust #1 — Modded 2x (Только SOLO) | PyccкийEU · solo · 2x · weekly · 72 on average40 / 100
WARBANDITS.GG EU 2X SOLO ONLY|Loot+|X2 JUST WIPEDEU · solo · 2x · weekly · 63 on average43 / 200
Blood Rust - Purple [solo, x2]EU · solo · 2x · weekly · 54 on average37 / 200
WARBANDITS.GG 2X SOLO ONLY|Loot+|X2 JUST WIPEDNA · solo · 2x · weekly · 47 on average29 / 200
Magic Rust #16 — Modded 2x (Toлькo SOLO) | PyccкийEU · solo · 2x · weekly · 43 on average49 / 100
EU RENEGADE 2x Monthly | SOLO ONLY | 50% Upkeep | No BP Wipe |EU · solo · 2x · monthly · 39 on average57 / 150

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

No next wipe can be predicted for Last Wolf Sanctuary 2x Bi-weekly | Solo Only, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 13 days 18 hours have passed since this world was made.

How is wipe day run on Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

The average busiest point of its recent wipes drew 3 players. On the latest wipe, 29 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 10.

Server details

Is Last Wolf Sanctuary 2x Bi-weekly | Solo Only up, and how well has it held up?

At the latest check, Last Wolf Sanctuary 2x Bi-weekly | Solo Only was online. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

How well does Last Wolf Sanctuary 2x Bi-weekly | Solo Only perform?

Average server fps over the last 48 hours was 50, with a low of 36. Buildings, deployables and everything else in the world took the entity count to 139,556. The peak memory use recorded was 4,431 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

No region is published by Last Wolf Sanctuary 2x Bi-weekly | Solo Only. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 64.42.177.222:28015 it is addressed.

On which Rust version does Last Wolf Sanctuary 2x Bi-weekly | Solo Only operate?

This release lists Last Wolf Sanctuary 2x Bi-weekly | Solo Only on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

The present count is 0 players on Last Wolf Sanctuary 2x Bi-weekly | Solo Only, out of 50 slots. Averaged over seven days: 1 players, with a peak of 4. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.

What position does Last Wolf Sanctuary 2x Bi-weekly | Solo Only hold in the server rankings?

The rank for Last Wolf Sanctuary 2x Bi-weekly | Solo Only is #3,605 on seven-day player hours, in the top 16% of ranked servers. This release places it #141 among solo servers.

Lists and tags

Where does Last Wolf Sanctuary 2x Bi-weekly | Solo Only appear among the Rust Census lists and filters?

Included in these Rust Census lists is Last Wolf Sanctuary 2x Bi-weekly | Solo Only: Rust 2x servers, counted, Modded Rust servers, counted and Solo Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 2 weeks; Gather rate: 2x.

The tags on Last Wolf Sanctuary 2x Bi-weekly | Solo Only: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): No team may hold more than 1; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Last Wolf Sanctuary 2x Bi-weekly | Solo Only publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

Size 4,500 and seed 1591971938: that is the procedural map on Last Wolf Sanctuary 2x Bi-weekly | Solo Only, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

Last Wolf Sanctuary 2x Bi-weekly | Solo Only carries a 2x gather rate, as stated in its name. No teams: the server is listed as solo only. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

You can open the console in Rust with F1 and enter client.connect 64.42.177.222:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/2bfYK3Sr.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts1Group limit No team may hold more than 1.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.