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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,071 players on 11,717 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

64.40.9.221:28040 checked 7m ago

2x moddedoxide
Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
64.40.9.221:28040
First recorded
26 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,409

top 69%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,409 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246801:0010:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

11.1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctThu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:29 UTC3d ago 0 – running 0
Thu 15 Oct, 18:14 UTC12d ago 1 halved by day 2 8.3 days 0
Thu 1 Oct, 18:18 UTC FW26d ago 0 – 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

3700 · seed 1106429558

Map of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

Table 2: The world

As the server publishes it

MapProcedural Map
Size3700
Seed1106429558
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

What the server publishes and what was recorded

Address64.40.9.221:28040
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 01:29 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 717 on average434 / 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 537 on average281 / 325
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average10 / 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 322 on average141 / 190
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 296 on average164 / 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 295 on average69 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: what is it?

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 22 hours have passed since this world was made.

On ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

Server details

Is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas up, and how well has it held up?

This release records ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas as online. About 1 hours ago is when it last restarted, according to the uptime it reports. A total of 81 of 168 hours were up over 7 full days, which is 48% of the time. First recorded by Rust Census on 26 September 2026.

Does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas hold a steady frame rate and connection?

Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 79,853 entities, including buildings, deployables and all else. Memory use reached 2,608 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

No region tag is published by ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 64.40.9.221:28040 is its address.

Which Rust version is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas running?

Rust network protocol 2635 and build 168909 on Linux is the version ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas stands at 0 players from 40 slots in this release. The seven-day average for this server is 0 players.

How does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas compare with other servers in the rankings?

For seven-day player hours, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is ranked #15,409, placing it in the top 69% of all ranked servers.

Tag details

Where does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas appear among the Rust Census lists and filters?

The Rust Census lists that ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas fits are: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

The tags on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: what do they indicate?

Read by the game's server browser, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs a procedural map of size 3,700 with seed 1106429558, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, what rules and settings are in force?

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

You can open the console in Rust with F1 and enter client.connect 64.40.9.221:28040; or press Launch Rust and join on this page, and you are connected through Steam. http://www.eldenvale.com is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.