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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,003 players on 11,659 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

INLINE TEST (ignore)

NA 64.40.8.251:28240 checked 23d ago

monthly wipes vanilla
Release date
Next release
In five minutes (17:00 UTC)
Source
Live server queries
Server address
64.40.8.251:28240
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,966

top 71% · #1562 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,966 of all ranked servers, the top 71%, and #1562 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on INLINE TEST (ignore)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of INLINE TEST (ignore)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of INLINE TEST (ignore)

What the server publishes and what was recorded

Address64.40.8.251:28240
RegionNA
Max players–
Group limit16 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:49 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 131 on average118 / 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average117 / 200
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average98 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 61 on average65 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 37 on average26 / 200
Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average24 / 150

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on INLINE TEST (ignore)?

From the force wipe, the next wipe of INLINE TEST (ignore) is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 10 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

About the server

Is INLINE TEST (ignore) up, and how well has it held up?

INLINE TEST (ignore) is offline at the time of this release; it was last seen 23 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 5 October 2026.

In which location is INLINE TEST (ignore) based?

With its NA tag, INLINE TEST (ignore) lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.8.251:28240 it is addressed.

On which Rust version does INLINE TEST (ignore) operate?

Rust network protocol 2634 and build 166652 on Linux is the version INLINE TEST (ignore) runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for INLINE TEST (ignore)?

At this release INLINE TEST (ignore) is offline, having last been seen 23 days 11 hours ago.

How does INLINE TEST (ignore) compare with other servers in the rankings?

For seven-day player hours INLINE TEST (ignore) is ranked #15,966 and #1,562 in North America, placing it in the top 71% of all ranked servers.

Lists and tags

Where does INLINE TEST (ignore) appear among the Rust Census lists and filters?

The Rust Census lists that INLINE TEST (ignore) fits are: Community servers, North America: servers listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on INLINE TEST (ignore) carry?

These are the tags INLINE TEST (ignore) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts16 (Group limit): No team may hold more than 16; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

On INLINE TEST (ignore), what rules and settings are in force?

No gather rate is given in the name of INLINE TEST (ignore). 16 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join INLINE TEST (ignore)?

Enter client.connect 64.40.8.251:28240 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts16Group limit No team may hold more than 16.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.