Statistical profileOffline
INLINE TEST (ignore)
NA 64.40.8.251:28240 checked 23d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,966
top 71% · #1562 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,966 of all ranked servers, the top 71%, and #1562 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on INLINE TEST (ignore)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of INLINE TEST (ignore)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of INLINE TEST (ignore)
What the server publishes and what was recorded
| Address | 64.40.8.251:28240 |
|---|---|
| Region | NA |
| Max players | – |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:49 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 131 on average | 118 / 200 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 112 on average | 117 / 200 |
| [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 75 on average | 98 / 400 |
| RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 61 on average | 65 / 225 |
| PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 37 on average | 26 / 200 |
| Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 24 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on INLINE TEST (ignore)?
From the force wipe, the next wipe of INLINE TEST (ignore) is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 10 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
About the server
Is INLINE TEST (ignore) up, and how well has it held up?
INLINE TEST (ignore) is offline at the time of this release; it was last seen 23 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 5 October 2026.
In which location is INLINE TEST (ignore) based?
With its NA tag, INLINE TEST (ignore) lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.8.251:28240 it is addressed.
On which Rust version does INLINE TEST (ignore) operate?
Rust network protocol 2634 and build 166652 on Linux is the version INLINE TEST (ignore) runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for INLINE TEST (ignore)?
At this release INLINE TEST (ignore) is offline, having last been seen 23 days 11 hours ago.
How does INLINE TEST (ignore) compare with other servers in the rankings?
For seven-day player hours INLINE TEST (ignore) is ranked #15,966 and #1,562 in North America, placing it in the top 71% of all ranked servers.
Lists and tags
Where does INLINE TEST (ignore) appear among the Rust Census lists and filters?
The Rust Census lists that INLINE TEST (ignore) fits are: Community servers, North America: servers listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on INLINE TEST (ignore) carry?
These are the tags INLINE TEST (ignore) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts16 (Group limit): No team may hold more than 16; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
On INLINE TEST (ignore), what rules and settings are in force?
No gather rate is given in the name of INLINE TEST (ignore). 16 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join INLINE TEST (ignore)?
Enter client.connect 64.40.8.251:28240 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts16 | Group limit No team may hold more than 16. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.