Statistical profileOffline
Atlas - 10x Development (Staging)
64.40.8.251:28160 checked 27d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,275 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 29d ago.
2. Players
Figure 1: Players on Atlas - 10x Development (Staging)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Atlas - 10x Development (Staging)
Table 2: The world
As the server publishes it
| Map | Atlas Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Atlas - 10x Development (Staging)
What the server publishes and what was recorded
| Address | 64.40.8.251:28160 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 30 max |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 17:34 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 345 on average | 310 / 400 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 178 on average | 209 / 250 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 178 on average | 216 / 250 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 152 on average | 57 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 73 / 150 |
| [LATAM] LUNARUST X10 | 28/10 Wipe | SA · groups of 8+ · 10x · weekly · 72 on average | 16 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Atlas - 10x Development (Staging) wipe, and how often?
The rhythm of Atlas - 10x Development (Staging)'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 29 days 5 hours.
Server record
What does the record show for the uptime and current status of Atlas - 10x Development (Staging)?
Atlas - 10x Development (Staging) is offline at the time of this release; it was last seen 27 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 29 September 2026.
Which location does Atlas - 10x Development (Staging) run from?
No region is published by Atlas - 10x Development (Staging). Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.8.251:28160 it is addressed.
On which Rust version does Atlas - 10x Development (Staging) operate?
The version in use on Atlas - 10x Development (Staging) is Rust network protocol 2634 and build 166257 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Atlas - 10x Development (Staging)?
Atlas - 10x Development (Staging) is offline at present; its last recording was 27 days 5 hours ago.
In the rankings of Rust servers, where is Atlas - 10x Development (Staging) placed?
The rank for Atlas - 10x Development (Staging) is #16,275 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Atlas - 10x Development (Staging)?
Included in these Rust Census lists is Atlas - 10x Development (Staging): 10x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on Atlas - 10x Development (Staging) carry?
Read by the game's server browser, Atlas - 10x Development (Staging) publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts30 (Group limit): No team may hold more than 30; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166257 (Build): Build 166257 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for Atlas - 10x Development (Staging)?
The name of Atlas - 10x Development (Staging) records a gather rate of 10x. The group limit is 30 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Atlas - 10x Development (Staging)?
Enter client.connect 64.40.8.251:28160 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players Slots: 100. |
ts30 | Group limit No team may hold more than 30. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166257 | Build Build 166257 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
modded | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.