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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,310 players on 11,753 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Atlas - 10x Development (Staging)

64.40.8.251:28160 checked 27d ago

10x vanillamoddedoxide
Release date
Next release
In five minutes (17:42 UTC)
Source
Live server queries
Server address
64.40.8.251:28160
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,275

top 69%

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,275 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Atlas - 10x Development (Staging)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Atlas - 10x Development (Staging)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapAtlas Custom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Atlas - 10x Development (Staging)

What the server publishes and what was recorded

Address64.40.8.251:28160
Region–
Max players100
Group limit30 max
Wipe schedule–
Last wipe29 Sep 2026, 17:34 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 345 on average310 / 400
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average209 / 250
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average216 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average57 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average73 / 150
[LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 72 on average16 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does Atlas - 10x Development (Staging) wipe, and how often?

The rhythm of Atlas - 10x Development (Staging)'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 29 days 5 hours.

Server record

What does the record show for the uptime and current status of Atlas - 10x Development (Staging)?

Atlas - 10x Development (Staging) is offline at the time of this release; it was last seen 27 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 29 September 2026.

Which location does Atlas - 10x Development (Staging) run from?

No region is published by Atlas - 10x Development (Staging). Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.8.251:28160 it is addressed.

On which Rust version does Atlas - 10x Development (Staging) operate?

The version in use on Atlas - 10x Development (Staging) is Rust network protocol 2634 and build 166257 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Atlas - 10x Development (Staging)?

Atlas - 10x Development (Staging) is offline at present; its last recording was 27 days 5 hours ago.

In the rankings of Rust servers, where is Atlas - 10x Development (Staging) placed?

The rank for Atlas - 10x Development (Staging) is #16,275 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Atlas - 10x Development (Staging)?

Included in these Rust Census lists is Atlas - 10x Development (Staging): 10x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Which meanings do the tags on Atlas - 10x Development (Staging) carry?

Read by the game's server browser, Atlas - 10x Development (Staging) publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts30 (Group limit): No team may hold more than 30; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166257 (Build): Build 166257 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What settings and rules have been listed for Atlas - 10x Development (Staging)?

The name of Atlas - 10x Development (Staging) records a gather rate of 10x. The group limit is 30 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Atlas - 10x Development (Staging)?

Enter client.connect 64.40.8.251:28160 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players Slots: 100.
ts30Group limit No team may hold more than 30.
v2634Protocol To connect, your game version must match protocol 2634.
cs166257Build Build 166257 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.
moddedModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.