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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,393 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Atlas - Monthly Development

64.40.8.251:28130 checked 8d ago

weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (16:55 UTC)
Source
Live server queries
Server address
64.40.8.251:28130
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,379

top 70%

Last wipe

27d ago

weekly schedule

Next wipe

12h

Thu 29 Oct, 17:50 UTC

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,379 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 29 October, 17:50 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Atlas - Monthly Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 17:50 UTC, in 12h. Its weekly schedule tag · low confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
12hThu 29 Oct, 17:50 UTCOwn schedule
7d 13hThu 5 Nov, 19:00 UTCForce wipe FW
14d 12hThu 12 Nov, 17:50 UTCOwn schedule
21d 12hThu 19 Nov, 17:50 UTCOwn schedule
28d 12hThu 26 Nov, 17:50 UTCOwn schedule
35d 13hThu 3 Dec, 19:00 UTCForce wipe FW
42d 12hThu 10 Dec, 17:50 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Atlas - Monthly Development

Custom map, no picture published

Table 3: The world

As the server publishes it

Mapdiscord.gg/atlasrust
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Atlas - Monthly Development

What the server publishes and what was recorded

Address64.40.8.251:28130
Region–
Max players–
Group limit16 max
Wipe scheduleweekly
Last wipe1 Oct 2026, 17:50 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average0 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average10 / 100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average2 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average29 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Atlas - Monthly Development wipe, and how often?

Too few wipes of Atlas - Monthly Development are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 17:50 UTC is the date of its next wipe. This world was generated 27 days 11 hours ago. Its tags carry a weekly wipe schedule.

What should you expect on wipe day at Atlas - Monthly Development?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is Atlas - Monthly Development, and is it online now?

The latest count records Atlas - Monthly Development as offline, last seen 8 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 21 September 2026.

Which location does Atlas - Monthly Development run from?

No region is published by Atlas - Monthly Development. Rust Census does not look up where the machine stands; it shows where a server says it is. At 64.40.8.251:28130 it is addressed.

On which Rust version does Atlas - Monthly Development operate?

Rust network protocol 2634 and build 167781 on Linux is the version Atlas - Monthly Development runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Atlas - Monthly Development carry?

The last count for Atlas - Monthly Development was 8 days 12 hours ago; it is offline at present.

What position does Atlas - Monthly Development hold in the server rankings?

For seven-day player hours, Atlas - Monthly Development is ranked #15,379, placing it in the top 70% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Atlas - Monthly Development?

These Rust Census lists include Atlas - Monthly Development: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Atlas - Monthly Development carry?

gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 slots are available; ts16 (Group limit): No team may hold more than 16; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server are the tags Atlas - Monthly Development publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

How is Atlas - Monthly Development configured, and what rules does it keep?

No gather rate is recorded for Atlas - Monthly Development in its name. 16 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Atlas - Monthly Development?

You can open the console in Rust with F1 and enter client.connect 64.40.8.251:28130; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded

Game

gmvanillaGame mode This is vanilla survival.
mp0Max players 0 slots are available.
ts16Group limit No team may hold more than 16.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.
moddedModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.