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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,607 players on 11,711 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Atlas - 5x Development (Staging)

64.40.8.251:28090 checked 26d ago

5x vanillamoddedoxide
Release date
Next release
In five minutes (17:47 UTC)
Source
Live server queries
Server address
64.40.8.251:28090
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,275

top 69%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,275 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Atlas - 5x Development (Staging)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Atlas - 5x Development (Staging)

5000 · seed 1

Map of Atlas - 5x Development (Staging)

Table 2: The world

As the server publishes it

MapAtlas Custom Map
Size5000
Seed1

8. Server characteristics

Table 3: Characteristics of Atlas - 5x Development (Staging)

What the server publishes and what was recorded

Address64.40.8.251:28090
Region–
Max players100
Group limit20 max
Wipe schedule–
Last wipe29 Sep 2026, 17:37 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 118 on average34 / 150
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 115 on average266 / 280
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 85 on average47 / 300
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 82 on average57 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 77 on average100 / 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 72 on average46 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

When does Atlas - 5x Development (Staging) wipe, and how often?

Too few wipes of Atlas - 5x Development (Staging) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 18 hours.

About the server

What does the record show for the uptime and current status of Atlas - 5x Development (Staging)?

The latest count records Atlas - 5x Development (Staging) as offline, last seen 26 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 29 September 2026.

In which location is Atlas - 5x Development (Staging) based?

No region is given by Atlas - 5x Development (Staging). Rust Census does not look up where the machine stands; it shows where a server says it is. 64.40.8.251:28090 is its address.

On which Rust version does Atlas - 5x Development (Staging) operate?

The version in use on Atlas - 5x Development (Staging) is Rust network protocol 2634 and build 166257 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Atlas - 5x Development (Staging)?

The last count for Atlas - 5x Development (Staging) was 26 days 18 hours ago; it is offline at present.

How does Atlas - 5x Development (Staging) compare with other servers in the rankings?

The rank for Atlas - 5x Development (Staging) is #16,275 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does Atlas - 5x Development (Staging) appear among the Rust Census lists and filters?

The Rust Census lists that Atlas - 5x Development (Staging) fits are: 5x Rust servers: the counted list and Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

What is meant by each tag shown on Atlas - 5x Development (Staging)?

These are the tags Atlas - 5x Development (Staging) publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts20 (Group limit): The limit is 20 players per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166257 (Build): The server runs game build 166257; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Atlas - 5x Development (Staging)?

The procedural map on Atlas - 5x Development (Staging) is generated by the game, measures 5,000 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Atlas Custom Map.

What settings and rules have been listed for Atlas - 5x Development (Staging)?

The name of Atlas - 5x Development (Staging) records a gather rate of 5x. No group exceeds 20 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Atlas - 5x Development (Staging)?

Enter client.connect 64.40.8.251:28090 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts20,^o^z,modded

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players The server holds 100 slots.
ts20Group limit The limit is 20 players per team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166257Build The server runs game build 166257.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.
moddedModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.