Statistical profileOffline
Atlas - 2x Quad Development
EU 64.40.8.251:28050 checked 9d ago
Connect to this server
1. Main points
Players now
1/ ?
7-day average
0
peak –
Rank
#14,528
top 66% · #2496 in EU
Last wipe
10d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it.
- It ranks #14,528 of all ranked servers, the top 66%, and #2496 in EU, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Atlas - 2x Quad Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers, top 85% in EU, and #605 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Usual gap
17 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:35 UTC10d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:52 UTC FW27d ago | 0 | – | 17 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Atlas - 2x Quad Development
What the server publishes and what was recorded
| Address | 64.40.8.251:28050 |
|---|---|
| Region | EU |
| Max players | – |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 18 Oct 2026, 18:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · quad · 2x · monthly · 540 on average | 686 / 750 |
| EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B | EU · quad · 2x · monthly · 141 on average | 108 / 150 |
| EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | EU · quad · 2x · monthly · 130 on average | 147 / 200 |
| WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| | EU · quad · 2x · monthly · 18 on average | 11 / 100 |
| Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad | EU · quad · 2x · monthly · 2 on average | 8 / 250 |
| CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP | EU · quad · 2x · monthly · 1 on average | 2 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Atlas - 2x Quad Development: what is it?
Once a month, and only with the force wipe, does Atlas - 2x Quad Development wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 10 days. The tags list a wipe schedule of one month.
On Atlas - 2x Quad Development, what happens on wipe day?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server details
Is Atlas - 2x Quad Development up, and how well has it held up?
The latest count records Atlas - 2x Quad Development as offline, last seen 9 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
In which location is Atlas - 2x Quad Development based?
In Europe Atlas - 2x Quad Development lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 64.40.8.251:28050 it is addressed.
On which Rust version does Atlas - 2x Quad Development operate?
The version in use on Atlas - 2x Quad Development is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Atlas - 2x Quad Development?
Atlas - 2x Quad Development is offline at present; its last recording was 9 days 22 hours ago.
What position does Atlas - 2x Quad Development hold in the server rankings?
For seven-day player hours Atlas - 2x Quad Development is ranked #14,528 and #2,496 in Europe, placing it in the top 66% of all ranked servers. Within quad servers this release ranks it #605.
Tags, lists
Which Rust Census filters and lists cover Atlas - 2x Quad Development?
Included in these Rust Census lists is Atlas - 2x Quad Development: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on Atlas - 2x Quad Development carry?
Read by the game's server browser, Atlas - 2x Quad Development publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Atlas - 2x Quad Development?
Atlas - 2x Quad Development runs a procedural map of size 5,000 with seed 564519773, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: discord.gg/atlasrust.
On Atlas - 2x Quad Development, what rules and settings are in force?
A gather rate of 2x is recorded for Atlas - 2x Quad Development in its name. For groups (quad), the maximum is 4 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to Atlas - 2x Quad Development?
Enter client.connect 64.40.8.251:28050 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://store.atlasrust.com/store/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts4,^o^z,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts4 | Group limit No team may hold more than 4. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
modded | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.