Statistical profileOnline
Atlas - 10x Development
EU · uk1 64.40.8.251:29020 checked 1h ago
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1. Main points
Players now
0/ ?
7-day average
0
peak 2
Rank
#8,948
top 40% · #2179 in EU
Last wipe
10d ago
weekly schedule
Next wipe
3d 15h
Sun 1 Nov, 10:31 UTC
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,948 of all ranked servers, the top 40%, and #2179 in EU, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Sunday 1 November, 10:31 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Atlas - 10x Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 10:31 UTC, in 3d 15h. Its weekly schedule tag · low confidence
Usual gap
10.2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 15h | Sun 1 Nov, 10:31 UTC | Own schedule |
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 10d 15h | Sun 8 Nov, 10:31 UTC | Own schedule |
| 17d 15h | Sun 15 Nov, 10:31 UTC | Own schedule |
| 24d 15h | Sun 22 Nov, 10:31 UTC | Own schedule |
| 31d 15h | Sun 29 Nov, 10:31 UTC | Own schedule |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 38d 15h | Sun 6 Dec, 10:31 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:31 UTC10d ago | 6 | – | running | 0 |
| Fri 2 Oct, 15:34 UTC26d ago | 3 | halved by day 3 | 15.8 days | 0 |
| Sun 27 Sep, 22:34 UTC30d ago | 1 | halved by day 1 | 4.7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Atlas - 10x Development
Table 3: The world
As the server publishes it
| Map | Billy Joe's Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Atlas - 10x Development
What the server publishes and what was recorded
| Address | 64.40.8.251:29020 |
|---|---|
| Region | EU · uk1 |
| Max players | – |
| Group limit | 20 max |
| Wipe schedule | weekly |
| Last wipe | 18 Oct 2026, 10:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 340 on average | 577 / 650 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 151 on average | 185 / 400 |
| Vitality - EU 10x | No BPs | Kits | Shop | EU · groups of 32+ · 10x · weekly · 57 on average | 18 / 200 |
| WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl | EU · groups of 100+ · 10x · weekly · 14 on average | 27 / 100 |
| RustForNoobs.com | 10x | Clans | No BPs |x10 EU | Kits | EU · groups of 32+ · 10x · weekly · 5 on average | 4 / 100 |
| Enjoy - EU 10x | No BPs | Kits | Weekly | Shop | EU · groups of 8+ · 10x · weekly · 2 on average | 7 / 165 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Atlas - 10x Development: what is it?
As its schedule cannot be confirmed from the few wipes of Atlas - 10x Development on record, the prediction follows its tag. Sunday 1 November at 10:31 UTC is the date of its next wipe. This world was generated 10 days 8 hours ago. A weekly wipe schedule is published in its tags.
On Atlas - 10x Development, what happens on wipe day?
An average of 3 players attended at peak across recent wipes. 6 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
Server details
Is Atlas - 10x Development up, and how well has it held up?
At the latest check, Atlas - 10x Development was online. Of the 168 hours in the last 7 full days, it was up 157 of them, or 93%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for Atlas - 10x Development?
The EU tag on Atlas - 10x Development puts it in Europe, and its region code is uk1. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.40.8.251:29020 is its address.
On which Rust version does Atlas - 10x Development operate?
The version in use on Atlas - 10x Development is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Atlas - 10x Development?
At the time of counting, Atlas - 10x Development recorded 0 players. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 0 players.
What position does Atlas - 10x Development hold in the server rankings?
On player hours over the last seven days Atlas - 10x Development stands at #8,948, #2,179 in Europe, in the top 40% of ranked servers.
Lists and tags
Where does Atlas - 10x Development appear among the Rust Census lists and filters?
Included in these Rust Census lists is Atlas - 10x Development: 10x Rust servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
The tags on Atlas - 10x Development: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The server holds 0 slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $ruk1 (Region code): Recorded region code: uk1; ^w (Weekly): This server wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe are the tags Atlas - 10x Development publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
On Atlas - 10x Development, what rules and settings are in force?
The name of Atlas - 10x Development records a gather rate of 10x. The group limit is 20 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Atlas - 10x Development?
Enter client.connect 64.40.8.251:29020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts20 | Group limit Team size is capped at 20. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$ruk1 | Region code Recorded region code: uk1. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
modded | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.