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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Atlas - 10x Development

EU · uk1 64.40.8.251:29020 checked 1h ago

10x weekly wipes moddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
64.40.8.251:29020
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak 2

Rank

#8,948

top 40% · #2179 in EU

Last wipe

10d ago

weekly schedule

Next wipe

3d 15h

Sun 1 Nov, 10:31 UTC

Main points

  • There were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #8,948 of all ranked servers, the top 40%, and #2179 in EU, on player hours over the last seven days.
  • Its current map went up 10d ago; the next wipe is expected Sunday 1 November, 10:31 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Atlas - 10x Development

Players now and over time, UTC

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Sunday 1 November, 10:31 UTC, in 3d 15h. Its weekly schedule tag · low confidence

Usual gap

10.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
3d 15hSun 1 Nov, 10:31 UTCOwn schedule
8d 0hThu 5 Nov, 19:00 UTCForce wipe FW
10d 15hSun 8 Nov, 10:31 UTCOwn schedule
17d 15hSun 15 Nov, 10:31 UTCOwn schedule
24d 15hSun 22 Nov, 10:31 UTCOwn schedule
31d 15hSun 29 Nov, 10:31 UTCOwn schedule
36d 0hThu 3 Dec, 19:00 UTCForce wipe FW
38d 15hSun 6 Dec, 10:31 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:31 UTC10d ago 6 – running 0
Fri 2 Oct, 15:34 UTC26d ago 3 halved by day 3 15.8 days 0
Sun 27 Sep, 22:34 UTC30d ago 1 halved by day 1 4.7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Atlas - 10x Development

Custom map, no picture published

Table 3: The world

As the server publishes it

MapBilly Joe's Custom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Atlas - 10x Development

What the server publishes and what was recorded

Address64.40.8.251:29020
RegionEU · uk1
Max players–
Group limit20 max
Wipe scheduleweekly
Last wipe18 Oct 2026, 10:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 340 on average577 / 650
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average185 / 400
Vitality - EU 10x | No BPs | Kits | ShopEU · groups of 32+ · 10x · weekly · 57 on average18 / 200
WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob FriendlEU · groups of 100+ · 10x · weekly · 14 on average27 / 100
RustForNoobs.com | 10x | Clans | No BPs |x10 EU | KitsEU · groups of 32+ · 10x · weekly · 5 on average4 / 100
Enjoy - EU 10x | No BPs | Kits | Weekly | ShopEU · groups of 8+ · 10x · weekly · 2 on average7 / 165

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Atlas - 10x Development: what is it?

As its schedule cannot be confirmed from the few wipes of Atlas - 10x Development on record, the prediction follows its tag. Sunday 1 November at 10:31 UTC is the date of its next wipe. This world was generated 10 days 8 hours ago. A weekly wipe schedule is published in its tags.

On Atlas - 10x Development, what happens on wipe day?

An average of 3 players attended at peak across recent wipes. 6 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.

Server details

Is Atlas - 10x Development up, and how well has it held up?

At the latest check, Atlas - 10x Development was online. Of the 168 hours in the last 7 full days, it was up 157 of them, or 93%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for Atlas - 10x Development?

The EU tag on Atlas - 10x Development puts it in Europe, and its region code is uk1. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.40.8.251:29020 is its address.

On which Rust version does Atlas - 10x Development operate?

The version in use on Atlas - 10x Development is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Atlas - 10x Development?

At the time of counting, Atlas - 10x Development recorded 0 players. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 0 players.

What position does Atlas - 10x Development hold in the server rankings?

On player hours over the last seven days Atlas - 10x Development stands at #8,948, #2,179 in Europe, in the top 40% of ranked servers.

Lists and tags

Where does Atlas - 10x Development appear among the Rust Census lists and filters?

Included in these Rust Census lists is Atlas - 10x Development: 10x Rust servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

The tags on Atlas - 10x Development: what do they indicate?

gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The server holds 0 slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $ruk1 (Region code): Recorded region code: uk1; ^w (Weekly): This server wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe are the tags Atlas - 10x Development publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

On Atlas - 10x Development, what rules and settings are in force?

The name of Atlas - 10x Development records a gather rate of 10x. The group limit is 20 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Atlas - 10x Development?

Enter client.connect 64.40.8.251:29020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded

Game

gmvanillaGame mode The mode is vanilla survival.
mp0Max players The server holds 0 slots.
ts20Group limit Team size is capped at 20.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$ruk1Region code Recorded region code: uk1.

Wipe schedule

^wWeekly This server wipes once a week.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.
moddedModded Modded: the game is changed by plugins or settings.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.