Statistical profileOnline
Atlas - 3x Development
EU 64.40.8.251:28080 checked 9m ago
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1. Main points
Players now
0/ ?
7-day average
0
peak 2
Rank
#5,344
top 24% · #1765 in EU
Last wipe
8d ago
weekly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,344 of all ranked servers, the top 24%, and #1765 in EU, on player hours over the last seven days.
- Its current map went up 8d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Atlas - 3x Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Usual gap
3 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:28 UTC4d ago | 2 | – | running | 0 |
| Mon 19 Oct, 14:58 UTC8d ago | 2 | halved by day 3 | 4 days | 1 |
| Sun 18 Oct, 18:15 UTC9d ago | 1 | – | 0.9 days | 1 |
| Thu 15 Oct, 15:58 UTC12d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Tue 6 Oct, 06:42 UTC21d ago | 0 | – | 9.4 days | 0 |
| Sun 4 Oct, 17:22 UTC23d ago | 1 | – | 1.6 days | 0 |
| Thu 1 Oct, 17:49 UTC FW26d ago | 1 | halved by day 2 | 3 days | 0 |
| Sat 26 Sep, 01:13 UTC32d ago | 0 | – | 5.7 days | 0 |
| Thu 24 Sep, 18:53 UTC33d ago | 0 | – | 1.3 days | 0 |
| Tue 22 Sep, 05:25 UTC35d ago | 0 | – | 2.6 days | 0 |
| Sun 20 Sep, 11:32 UTC37d ago | 1 | – | 1.7 days | 1 |
| Sat 19 Sep, 19:05 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:22 UTC38d ago | 1 | – | 0.4 days | 0 |
| Tue 8 Sep, 23:12 UTC49d ago | – | – | 10.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Atlas - 3x Development
Table 3: The world
As the server publishes it
| Map | discord.gg/atlasrust |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Atlas - 3x Development
What the server publishes and what was recorded
| Address | 64.40.8.251:28080 |
|---|---|
| Region | EU |
| Max players | – |
| Group limit | 16 max |
| Wipe schedule | weekly |
| Last wipe | 19 Oct 2026, 14:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 3x | No BPs | Mondays | EU · groups of 16+ · 3x · weekly · 389 on average | 257 / 300 |
| Vital Rust - EU Mondays | 3x | No BPs | EU · groups of 14+ · 3x · weekly · 170 on average | 80 / 125 |
| КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x | EU · groups of 8+ · 3x · weekly · 93 on average | 16 / 100 |
| [EU] Upsurge Main | 3x Vanilla | 27/10 | EU · groups of 12+ · 3x · weekly · 90 on average | 44 / 400 |
| Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust| | EU · groups of 8+ · 3x · weekly · 13 on average | 20 / 200 |
| [CCCP] STALIN RUST [TRIO|X3|LOOT+] 24.10 | EU · groups of 8+ · 3x · weekly · 1 on average | 1 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Atlas - 3x Development?
The force wipe is the only wipe Atlas - 3x Development takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 8 days 13 hours have passed since this world was made. The tags list a wipe schedule of one week.
How is wipe day run on Atlas - 3x Development?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 4 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.
Server details
Is Atlas - 3x Development up, and how well has it held up?
This release records Atlas - 3x Development as online. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.
Which location does Atlas - 3x Development run from?
With its EU tag, Atlas - 3x Development lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 64.40.8.251:28080 it is addressed.
Which Rust version is Atlas - 3x Development running?
This release lists Atlas - 3x Development on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Atlas - 3x Development carry?
The figures for this release show 0 players on Atlas - 3x Development at present. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.
What position does Atlas - 3x Development hold in the server rankings?
This release ranks Atlas - 3x Development at #5,344 for seven-day player hours, #1,765 in Europe, inside the top 24% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Atlas - 3x Development?
Included in these Rust Census lists is Atlas - 3x Development: 3x Rust servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
The tags on Atlas - 3x Development: what do they indicate?
These are the tags Atlas - 3x Development publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts16 (Group limit): The limit is 16 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
How is Atlas - 3x Development configured, and what rules does it keep?
Atlas - 3x Development carries a 3x gather rate, as stated in its name. 16 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Atlas - 3x Development?
You can open the console in Rust with F1 and enter client.connect 64.40.8.251:28080; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts16,^o^z,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players Slots: 0. |
ts16 | Group limit The limit is 16 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
modded | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.